Commit History

Autor SHA1 Mensaxe Data
  Tomasz Zieliński 025b0814c8 + Handled banning spells and artifacts %!s(int64=2) %!d(string=hai) anos
  Tomasz Zieliński fbd1d728ec Water heroes will now be correctly banned on random maps. %!s(int64=2) %!d(string=hai) anos
  Tomasz Zieliński a200e87640 Merge remote-tracking branch 'origin/develop' into ban_stuff_on_water_maps %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 9acab48bc3 Merge pull request #2268 from SoundSSGood/CArtifactInstance-rework %!s(int64=2) %!d(string=hai) anos
  Tomasz Zieliński 700d8459ac Checking flags and conditions %!s(int64=2) %!d(string=hai) anos
  Tomasz Zieliński fabad20aa1 Compile fixes, cleanup %!s(int64=2) %!d(string=hai) anos
  Tomasz Zieliński 730b36612c Respect GUI settings for roads. By default, all road types are enabled. %!s(int64=2) %!d(string=hai) anos
  SoundSSGood fd9c7352a0 suggested changes %!s(int64=2) %!d(string=hai) anos
  SoundSSGood 060aecc61c CArtifact refactoring %!s(int64=2) %!d(string=hai) anos
  DjWarmonger e98a50b45a Merge pull request #2123 from Warzyw647/rmg-split-enum-monster-strength %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko d6a357fd17 Split some map object files into smaller files. Reduced includes usage. %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 62595cb039 Split massive CMap.h a bit %!s(int64=2) %!d(string=hai) anos
  Warzyw647 bc4755a89a Merge branch 'develop' into rmg-split-enum-monster-strength %!s(int64=2) %!d(string=hai) anos
  Tomasz Zieliński cd9bd491e0 Add option for single-thread generation. Still doesn't guarantee excactly identical maps :? %!s(int64=2) %!d(string=hai) anos
  Warzyw647 af3c6abb5e Added zone guard strength "none" %!s(int64=2) %!d(string=hai) anos
  Tomasz Zieliński b2b2798214 Use boost::thread instead of std::thread %!s(int64=2) %!d(string=hai) anos
  Warzyw647 5363fd5db3 Changing other enums to enum classes and adding comments with reasons for why some enums stay as enum-in-namespace. %!s(int64=2) %!d(string=hai) anos
  Tomasz Zieliński 15b254fded Give every Zone its own RNG %!s(int64=2) %!d(string=hai) anos
  Tomasz Zieliński 5da8c96214 Fix include paths %!s(int64=2) %!d(string=hai) anos
  Tomasz Zieliński 73d9f5bd0a Parallel RMG works fine for maps without water. %!s(int64=2) %!d(string=hai) anos
  Tomasz Zieliński a58094aefe Thread pool kinda works. %!s(int64=2) %!d(string=hai) anos
  Tomasz Zieliński a8545935c3 ThreadPool implementation. It runs, but dies from race conditions. %!s(int64=2) %!d(string=hai) anos
  Warzyw647 d74fdad432 Renamed enum EMonsterStrength to EGlobalMonsterStrength. Enum EZoneMonsterStrength unchanged. %!s(int64=2) %!d(string=hai) anos
  Tomasz Zieliński d22ec0ee0c Move Modificator to separate file. %!s(int64=2) %!d(string=hai) anos
  Tomasz Zieliński eb50ae3aa7 - Pre-distribute max number of Prisons %!s(int64=2) %!d(string=hai) anos
  Warzyw647 7f180b6e81 Split enum EMonsterStrength into EMonsterStrength and EZoneMonsterStrength. %!s(int64=2) %!d(string=hai) anos
  Tomasz Zieliński d325051213 Some working version, needs corrections still. %!s(int64=2) %!d(string=hai) anos
  Tomasz Zieliński 80b5c53815 Place quest artifacts after all the treasures are already created. %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 1590c710dd Merge pull request #1886 from rilian-la-te/fix-rmg-levels %!s(int64=2) %!d(string=hai) anos
  Konstantin a04d8b34f3 vcmi: fix rmg header levels %!s(int64=2) %!d(string=hai) anos