Commit History

Autor SHA1 Mensaxe Data
  Michał W. Urbańczyk 03287540c7 Further code for objects (mines) - not finished. %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk b4f383f196 Slowly recovering object scripts. %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk add34b26ed Further refactoring: merged terrain and undergroundTerrain in Mapa. %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 08b6796545 Mainly refactoring %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 3247a9a4dd Rewrote hero moving code. Seems to be working. %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 62b0365e70 Improvements for netcode. AI is working. Townlist won't crash. Moving hero is wrong but won't crash. Giving starting hero is working properly. Town defs are wrong but displayed. %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk b3c5f19c0d Proper initialization of the first turn. %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk b72d065265 Minor changes/cleanups. Adventure map is shown :) %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 0c139e72f5 More changes for netcode/serialization %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk b0002ff50b * added files for future server %!s(int64=17) %!d(string=hai) anos