Ivan Savenko
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037efdf5fc
Improvements to type safety of Identifier class
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2 жил өмнө |
Ivan Savenko
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f39fbe5151
Merge pull request #2757 from IvanSavenko/filesystem_refactor
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2 жил өмнө |
Ivan Savenko
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41210c1dbf
Client-side support for multiple battles
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2 жил өмнө |
Ivan Savenko
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1d0e696db6
Added RenderHandler that acts as factory for images and animations
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2 жил өмнө |
Ivan Savenko
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8dfdfffd87
Use ResourcePath for audio files
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2 жил өмнө |
Ivan Savenko
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97b7d44c88
Use ResourcePath for video accessing
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2 жил өмнө |
Ivan Savenko
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823ffa7a07
Always use ResourcePath for referencing images and animations
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2 жил өмнө |
Ivan Savenko
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44832f3797
Split BattleProcessor into few more parts
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2 жил өмнө |
Ivan Savenko
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f13a53c1d9
Merge remote-tracking branch 'vcmi/beta' into develop
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2 жил өмнө |
Ivan Savenko
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dc2135da7f
Fix potential access to empty std function on hero vs hero combat
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2 жил өмнө |
Ivan Savenko
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43795c39a5
Replaced all usage of SDL_Color outside of render with ColorRGBA
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2 жил өмнө |
Dydzio
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05735a20e1
Fix for hero info window mana points not getting spent on spellcast
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2 жил өмнө |
Dydzio
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48a72f90f7
Add option for persistent hero info window as in HD mod
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2 жил өмнө |
Ivan Savenko
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85262cf4f5
Moved CGameState files into a separate directory
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2 жил өмнө |
Ivan Savenko
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0be9aff99f
Fix battle queue stack highlighting
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2 жил өмнө |
Ivan Savenko
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563d7dd41f
Renamed RCLICK -> SHOW_POPUP
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2 жил өмнө |
Ivan Savenko
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8ad577255f
Replaced isMouseButtonPressed with isMouseLeftButtonPressed
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2 жил өмнө |
Ivan Savenko
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8ea0ecaec1
show/showAll methods now use Canvas instead of SDL_Surface
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2 жил өмнө |
Ivan Savenko
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0e70f2998f
SDL event handling is now done exclusively in input handler
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2 жил өмнө |
Ivan Savenko
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1f513fd280
Extracted event management from GuiHandler and CIntObject
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2 жил өмнө |
Ivan Savenko
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ad3e54e6c0
Reduced usage of topWindow() method
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2 жил өмнө |
Ivan Savenko
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e2ef136003
Renamed "Int" -> "Window" in WindowHandler API
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2 жил өмнө |
Ivan Savenko
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7838190ef4
Moved window stack management from GuiHandler to new class
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2 жил өмнө |
Ivan Savenko
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8a31aeb94b
Battle animations use tick() for updates
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2 жил өмнө |
Ivan Savenko
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03df274450
Framerate manager is now in a separate file and private member of GH
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2 жил өмнө |
Ivan Savenko
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dea10e6091
Use more descriptive names for hotkeys
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2 жил өмнө |
Ivan Savenko
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832e56e005
Implementation of (very basic) shortcuts system
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2 жил өмнө |
Konstantin P
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b472c89276
vcmi: make some CStack properties private
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2 жил өмнө |
Konstantin
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7a5775a9f9
vcmi: use std::optional
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2 жил өмнө |
Ivan Savenko
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3738171b21
Refactoring of H3M loader to make HotA format support easier
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2 жил өмнө |