Commit History

Autor SHA1 Mensaxe Data
  Henning Koehler 03b7da93e2 use logMod for all mod-related logging %!s(int64=8) %!d(string=hai) anos
  AlexVinS 15138c23de Finished conversion to new logging API %!s(int64=8) %!d(string=hai) anos
  AlexVinS 3de0fa37f8 Possible fix for https://bugs.vcmi.eu/view.php?id=2759 %!s(int64=8) %!d(string=hai) anos
  AlexVinS f1a4831813 [Spells] Get rid of SpellTargetingContext. %!s(int64=8) %!d(string=hai) anos
  AlexVinS 7374689301 Fixed https://bugs.vcmi.eu/view.php?id=2715 %!s(int64=8) %!d(string=hai) anos
  ArseniyShestakov a4c0ad94b1 Code style: remove default value hints in definitions (#342) %!s(int64=8) %!d(string=hai) anos
  AlexVinS f0713c1d36 Better handling of HYPNOTISED stacks in case of spellcasting %!s(int64=8) %!d(string=hai) anos
  AlexVinS a65befaa08 Moved town portal logic to mechanics class %!s(int64=8) %!d(string=hai) anos
  AlexVinS 4f8c7bd4bb CStack refactoring %!s(int64=8) %!d(string=hai) anos
  FeniksFire 4113bdab01 Moving some files from lib to the battle subdirectory. %!s(int64=8) %!d(string=hai) anos
  FeniksFire 221386a39d Refactoring. %!s(int64=8) %!d(string=hai) anos
  AlexVinS 0f5202689e Cumulative spell effects %!s(int64=9) %!d(string=hai) anos
  AlexVinS 195e979a18 get rid of CBattleInfoCallback::battleCanCastThisSpell %!s(int64=8) %!d(string=hai) anos
  AlexVinS 6c308956f9 get rid of CBattleInfoCallback::battleCanCastThisSpellHere %!s(int64=8) %!d(string=hai) anos
  AlexVinS 66cfc2fef9 CSpell::canBeCast tweaks %!s(int64=8) %!d(string=hai) anos
  AlexVinS a85b4cf2a5 * WIP on event condition format %!s(int64=9) %!d(string=hai) anos
  AlexVinS 3c893a6bec Few spell-related tweaks %!s(int64=8) %!d(string=hai) anos
  FeniksFire 3de891b4b4 Moving/dividing classes from BattleState to separate files. %!s(int64=8) %!d(string=hai) anos
  AlexVinS 609c6f81bd Fixed a few CWE-457 %!s(int64=9) %!d(string=hai) anos
  AlexVinS bc2f0ba6f1 fixed spell school ordering http://bugs.vcmi.eu/view.php?id=91 %!s(int64=9) %!d(string=hai) anos
  AlexVinS 5fa9d64d78 Do not allow cast if it affects only "wrong" targets %!s(int64=9) %!d(string=hai) anos
  AlexVinS c5440a1c6c Fixed http://bugs.vcmi.eu/view.php?id=2541 %!s(int64=9) %!d(string=hai) anos
  AlexVinS 72461c5c2e Fixed http://bugs.vcmi.eu/view.php?id=2268 %!s(int64=9) %!d(string=hai) anos
  Vadim Markovtsev 2c1dddde33 Fix memory problems with BonusList %!s(int64=9) %!d(string=hai) anos
  AlexVinS 374e30c972 Added a few safety checks %!s(int64=9) %!d(string=hai) anos
  AlexVinS 4a9978c642 Disabled massive spells fore creatures as they are not fully supported yet. %!s(int64=9) %!d(string=hai) anos
  AlexVinS 62abde6c46 Prepare battle log for spell-cast on server side. %!s(int64=9) %!d(string=hai) anos
  AlexVinS f1d0bede11 Moved all affected stacks calculations to mechanics %!s(int64=9) %!d(string=hai) anos
  AlexVinS 18fc94d709 WIP on SpellCastContext %!s(int64=9) %!d(string=hai) anos
  AlexVinS f3b7fe947c Reworked spell target existence check. %!s(int64=9) %!d(string=hai) anos