История коммитов

Автор SHA1 Сообщение Дата
  Michał W. Urbańczyk 03fdd22b1a Version set to 0.83c, to be released as development build. 14 лет назад
  Michał W. Urbańczyk d7b586f1fd Eliminating duplicated bonuses. Smarter getting [no code duplication]. 14 лет назад
  Michał W. Urbańczyk 1afcaf2817 * CThreadHelper.cpp now belongs to VCMI_lib project 14 лет назад
  Michał W. Urbańczyk cab8f9e11d AI for neutral creatures and battles and player AIs can be different. StupidAI will handle neutrals by default. 14 лет назад
  Michał W. Urbańczyk a46ad0b7ef Next set of fixes, mostly for deserialization. 14 лет назад
  mateuszb 1458cf64c2 * fixed bug 298 14 лет назад
  Michał W. Urbańczyk d36f8087aa minor fix — duration has to be passed as ui16. 14 лет назад
  Michał W. Urbańczyk 4c9edd3f06 Many fixes around bonus system. Some basic propagation mechanism (not clever but works). 14 лет назад
  mateuszb 519a4186de * fixed bugs 470 and 523 14 лет назад
  DjWarmonger 6db068f506 Fixed stacks speed and general parsing bug. 14 лет назад
  mateuszb fcdc3f0bdd Various changes, including exprank limiter and development towards Tactics secondary skill support. 14 лет назад
  DjWarmonger c0f2b3f32b Now parsing CREXPBON into Bonus System, with limiters. StackExperience class removed. 14 лет назад
  Michał W. Urbańczyk 979f77d900 Some preparations towards handling stack experience by the new bonus system. New nodes for controlling premies for creatures of given tier (level). Minor changes. 14 лет назад
  Michał W. Urbańczyk c6db92c0be More development around bonus system: building hierarchy, managing morale bonuses. Fully functional Spell Scroll and Angelic Alliance artifacts. Fixed recruiting hero and moving hero to garrison. 14 лет назад
  Michał W. Urbańczyk a940daba5e A handful of fixes for artifacts, minor for for battles. 14 лет назад
  mateuszb 49083c4e5a * ConstTransitive CGI more or less done 15 лет назад
  mateuszb b15deaa203 * more constTransitivePointers in GameInfo, separated client GUI classes from it, moved def handlers from CGDefInfo 15 лет назад
  mateuszb 23c501b79e some changes 15 лет назад
  Michał W. Urbańczyk fc6d6e02a3 More fixes for stacks, some basic macro-based logging for bonus graph operations. 15 лет назад
  Michał W. Urbańczyk 848a00bc6f Stacks #4 -> giving creatures still needs to be fixed. 15 лет назад
  Michał W. Urbańczyk 7c3f3d20c3 Stacks #2 -> towards new system of stack operations. 15 лет назад
  Michał W. Urbańczyk 32ce20af15 Moving stack system to pointers, part #1 15 лет назад
  Michał W. Urbańczyk 9250cc8adf Separated CStack and CStackInstance. 15 лет назад
  Michał W. Urbańczyk 27f83ea8c3 Further work on bonus system. 15 лет назад
  Michał W. Urbańczyk b2a4d857b5 Little more. Doesn't crash on startup. 15 лет назад
  Michał W. Urbańczyk cdf7b2b4d9 Bonuses now use pointers. 15 лет назад
  Michał W. Urbańczyk 9028684697 Disemboweling the system. 15 лет назад
  Frank Zago dbe38a7062 A few bug fixes and arious warning fixes: unused code/variables, out of order initializations, ... 15 лет назад
  DjWarmonger e481a4375b Removed bonus system loop in GameState. 15 лет назад
  DjWarmonger 717141ab0b Statue of Legion is finally functional. 15 лет назад