Alexander Wilms
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f52562eeb7
Fix freezing of hero and long enemy turns without sleeping in FramerateManager::framerateDelay()
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2 years ago |
Alexander Wilms
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0d11c5197d
Remove superfluous vsyncEnabled attribute
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2 years ago |
Alexander Wilms
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ecc7648ef8
Use display index from settings
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2 years ago |
Alexander Wilms
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e2eeec96a9
Fix stuttering animations when using high frame rate limit or vsync
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2 years ago |
Alexander Wilms
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bfa5ef7990
Don't sleep in FramerateManager::framerateDelay() if VSync is enabled
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2 years ago |
Ivan Savenko
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3ecdff2a21
FramerateManager now uses chrono instead of SDL_Ticks
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2 years ago |
Ivan Savenko
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03df274450
Framerate manager is now in a separate file and private member of GH
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2 years ago |