|  Ivan Savenko | 7359b66f99
							
							Do not use floating point equality checks | 1 年之前 | 
				
					
						|  Alexander Wilms | f3277b7953
							
							Define each identifier in a dedicated statement | 1 年之前 | 
				
					
						|  Andrii Danylchenko | f74daa2e1f
							
							BattleAI: fix health bounty calculation | 2 年之前 | 
				
					
						|  Andrii Danylchenko | 870fbd50e3
							
							BattleAI: bigger reachability map | 2 年之前 | 
				
					
						|  Andrii Danylchenko | 4b807e01f1
							
							BattleAI: fix freeze | 2 年之前 | 
				
					
						|  Andrii Danylchenko | 5f13a0bbda
							
							BattleAI: spellcast fixes and floating point score | 2 年之前 | 
				
					
						|  Andrii Danylchenko | dc88f14e0b
							
							BattleAI: positive/negative effect multiplier | 2 年之前 | 
				
					
						|  Andrii Danylchenko | 03395a3d8a
							
							TBB for battle AI spellcast an fixes | 2 年之前 | 
				
					
						|  Andrii Danylchenko | 274bf739b8
							
							BattleAI: damage cache and switch to different model of spells evaluation | 2 年之前 | 
				
					
						|  Andrii Danylchenko | fe65edd55d
							
							BattleAI: stacks should not measure damage against turret | 2 年之前 | 
				
					
						|  Konstantin | 05eccbc2bb
							
							vcmi: split bonus to enumerator and HeroBonus.h | 2 年之前 | 
				
					
						|  Konstantin | a6de9097be
							
							vcmi: rename HeroBonus.h to Bonus.h | 2 年之前 | 
				
					
						|  Andrii Danylchenko | 737c34b8c6
							
							BattleAI: avoid selfblocking on siege | 2 年之前 | 
				
					
						|  Ivan Savenko | 970981cfc9
							
							Show information on potential kills in attack tooltip | 2 年之前 | 
				
					
						|  Ivan Savenko | 31147ac83b
							
							refactoring: TDmgRange pair -> DamageRange struct | 2 年之前 | 
				
					
						|  Ivan Savenko | d2b837b116
							
							All creature-related texts go through translator | 2 年之前 | 
				
					
						|  Ivan Savenko | b86969909a
							
							Fixes compilation due to changes in callback interface | 2 年之前 | 
				
					
						|  Ivan Savenko | 3219e322ae
							
							Fixed all non-silenced gcc/clang warnings | 2 年之前 | 
				
					
						|  Andrii Danylchenko | ebf4854801
							
							Battle AI: add some comments + refactoring | 3 年之前 | 
				
					
						|  Andrii Danylchenko | 601ced3749
							
							BattleAI: rework movement when no targtes | 3 年之前 | 
				
					
						|  Andrii Danylchenko | 033a585e4b
							
							Battle AI 2 turns attacks recalculation | 3 年之前 | 
				
					
						|  Andrii Danylchenko | 84948820b2
							
							exchange window move single stacks buttons | 3 年之前 | 
				
					
						|  Dmitry Orlov | 39de2f6435
							
							Fix: Morale bonus should be shown correctly | 5 年之前 | 
				
					
						|  Victor Luchits | 2727958a63
							
							Tweak Battle AI damage prioritization score logic | 5 年之前 | 
				
					
						|  Victor Luchits | f68b449e5e
							
							More formatting | 5 年之前 | 
				
					
						|  Victor Luchits | b4025fa1d6
							
							More formatting | 5 年之前 | 
				
					
						|  Victor Luchits | d4cc005882
							
							Address various issues pointed out by reviewers | 5 年之前 | 
				
					
						|  Victor Luchits | 59c39527c5
							
							Formatting | 5 年之前 | 
				
					
						|  Victor Luchits | be10694b73
							
							Some changes to make the battle AI smarter | 6 年之前 | 
				
					
						|  AlexVinS | 0b70baa95e
							
							Spells configuration version 2 (effect-based) | 8 年之前 |