Commit History

Author SHA1 Message Date
  nordsoft 7996123dfa Rename constant 2 years ago
  Konstantin a6de9097be vcmi: rename HeroBonus.h to Bonus.h 2 years ago
  nordsoft c4cf2a100b Fix behavior for hero bought in town tavern 2 years ago
  Konstantin 1d34c73c2d vcmi: split CBonusSystemNode, BonusParams and prop 2 years ago
  Konstantin 6fa1b2b19f vcmi: move bonuses to its own folder 2 years ago
  nordsoft e9279cfbc4 Blocking dialogs supported 2 years ago
  nordsoft 2adcc89a0d Rewardable town buildings prototype 2 years ago
  nordsoft 3df0ce229e get rid of building id 2 years ago
  Konstantin 7a5775a9f9 vcmi: use std::optional 2 years ago
  Konstantin fedf7d377c vcmi: remove TFaction 2 years ago
  Konstantin dd196f2aa8 vcmi: slightly rework limiters 2 years ago
  Konstantin f8eba58003 vcmi: remove ALL_CREATURES propagator 2 years ago
  Konstantin 6d9859932b vcmi: add native terrain entity 2 years ago
  Konstantin 11b237a23c vcmi: massive refactoring v1 2 years ago
  Konstantin 8968f0ef0e vcmi: change EAlignment to enum class 2 years ago
  Konstantin b7d6270272 vcmi: add getNativeTerrain method to factions 2 years ago
  Ivan Savenko 255bb145b9 Added fallback for 1.2 compatibility 2 years ago
  Ivan Savenko 191959ae05 Fixed moat identifiers requests - will now always request spells 2 years ago
  Ivan Savenko 6dac15c5b2 Merge pull request #1706 from rilian-la-te/moats-landmines 2 years ago
  Konstantin 3df5964847 CTownHandler: remove hardcoded Cove grail 2 years ago
  Konstantin c4d5a7a2d6 vcmi:towns now can choose if moat render is needed 2 years ago
  Konstantin aab5b47038 vcmi: setup moats using MoatAbility 2 years ago
  Ivan Savenko 383387ef29 Integrated defaultMods into mod system 2 years ago
  Konstantin 4c4498b22a vcmi: modernize rest of lib 2 years ago
  Konstantin 95503d0623 vcmi: unify movement 2 years ago
  Ivan Savenko 623cae7d47 All translatable strings now have language identifier 2 years ago
  Ivan Savenko 46931a0ecf Bugfixing 2 years ago
  Ivan Savenko 47c1803c42 Finalization of refactoring: 2 years ago
  Ivan Savenko 05a1d7c6e3 All text for factions/towns/building are passed through translator 2 years ago
  Ivan Savenko d2b837b116 All creature-related texts go through translator 2 years ago