提交历史

作者 SHA1 备注 提交日期
  AlexVinS 055c84bc7a cleanup 9 年之前
  Vadim Markovtsev e4b1ef1405 Add "override" to virtual overriden methods 10 年之前
  AlexVinS cc669b0ae7 Move gui locking to GUIHandler 10 年之前
  AlexVinS b6a2323e01 SDL1 wipe, part 2. Untested. 10 年之前
  AlexVinS c46999bcb8 Conurrency related tweaks. Crashes in renderFrame should be fixed, but synchronization is still not perfect 10 年之前
  AlexVinS b71d985d49 cleanup 10 年之前
  Fay 4b248c2762 World view impl -- initial; 10 年之前
  Ilya Zhuravlev b22973e717 Fixed crash, "pure virtual method called", when calling doUpdate lambda from CGPreGame. 11 年之前
  Ivan Savenko 1e5e02c7df Compilation fixes caused by merge, replaced some remaining boost::bind with std's 11 年之前
  Ivan Savenko 10fc1892a8 Large refactoring of button classes: 11 年之前
  Ivan Savenko 731aedf3a1 Split CIntObjectClasses into multiple smaller files. This should be the last change in files 11 年之前
  AlexVinS 74d3effa98 More safe way of update locking 11 年之前
  AlexVinS 9b8ad51cd3 Run all rendering with pim lock if possible 11 年之前
  AlexVinS ac2896da42 Implemented SDL2 unicode input. Hotkeys are sill broken. 11 年之前
  beegee1 30bcec42c6 - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui 12 年之前