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OpenGL
aab-workflow-fix
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codeStyle/uncrustify
copilot/fix-24506172-d6b5-4663-a72f-b45f28f51848
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Cronologia Commit
Cerca
Autore
SHA1
Messaggio
Data
Alexander Wilms
f52562eeb7
Fix freezing of hero and long enemy turns without sleeping in FramerateManager::framerateDelay()
2 anni fa
Alexander Wilms
0d11c5197d
Remove superfluous vsyncEnabled attribute
2 anni fa
Alexander Wilms
bfa5ef7990
Don't sleep in FramerateManager::framerateDelay() if VSync is enabled
2 anni fa
Ivan Savenko
3ecdff2a21
FramerateManager now uses chrono instead of SDL_Ticks
2 anni fa
Ivan Savenko
03df274450
Framerate manager is now in a separate file and private member of GH
2 anni fa