Konstantin
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05eccbc2bb
vcmi: split bonus to enumerator and HeroBonus.h
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2 years ago |
Konstantin
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7a5775a9f9
vcmi: use std::optional
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2 years ago |
Konstantin
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fedf7d377c
vcmi: remove TFaction
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2 years ago |
Konstantin
|
22dd97ad18
vcmi: use entilites when possible part 1
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2 years ago |
Konstantin
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3bbff0588d
CSpell: !isMagical() -> no sorcery and no generic spell dmg reduction
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2 years ago |
Konstantin
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a639bd2606
spells: rework isMagical()
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2 years ago |
Ivan Savenko
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383387ef29
Integrated defaultMods into mod system
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2 years ago |
Ivan Savenko
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623cae7d47
All translatable strings now have language identifier
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2 years ago |
Konstantin
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97fc424e98
vcmi: modernize lib/spells (except adventure one, needs major rework)
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2 years ago |
Ivan Savenko
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47c1803c42
Finalization of refactoring:
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2 years ago |
Ivan Savenko
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5da407e822
All spell texts are now passed through translator
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2 years ago |
Ivan Savenko
|
6b2490903d
Fix casting of massive spells by creatures
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2 years ago |
Ivan Savenko
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325c29da0d
Merge remote-tracking branch 'vcmi/develop' into battle_improvements
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2 years ago |
Ivan Savenko
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f073c676f9
Merge 1.1 release into develop
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2 years ago |
Ivan Savenko
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bab5922951
Spells can now define color muxer effect (e.g. Bloodlust & Petrify)
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2 years ago |
Ivan Savenko
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23cb47b457
Fixed several scenarios with incorrect scope for requesting identifiers
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2 years ago |
Ivan Savenko
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495e0b3657
Merge remote-tracking branch 'vcmi/develop' into battleint_refactor
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2 years ago |
Ivan Savenko
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5094fab4d9
Refactoring of spell animations, multiple fixes for spell visuals
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2 years ago |
Ivan Savenko
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861a6849f9
Added possibility to define per-town tower icon for battle queue in siege
|
2 years ago |
Andrey Filipenkov
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
3 years ago |
DjWarmonger
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3d2dc2335b
Switch ObjectTemplate to shared_ptr<const> (#870)
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3 years ago |
Nordsoft91
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aaa07e4d2e
New terrain support - part 1 (#755)
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3 years ago |
Konstantin
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c6b198ce14
Warning fix (I moved C++17 and CI to another branch) (#739)
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3 years ago |
AlexVinS
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ecaa9f5d0b
Entities redesign and a few ERM features
|
7 years ago |
Dmitry Orlov
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39de2f6435
Fix: Morale bonus should be shown correctly
|
5 years ago |
Dmitry Orlov
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195fb8ff41
Mod system improvement Part I : Fix content losing after deserialization
|
5 years ago |
John Bolton
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c61bae4060
Fixed RETURN_IF_BATTLE(). Undid disabled warnings. Fixed indentation.
|
5 years ago |
John Bolton
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a05ae78e67
Fixed lots of warnings.
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5 years ago |
Michał Kalinowski
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ac6b477aa2
Simplify statements
|
6 years ago |
Alexander Shishkin
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b00e935e4d
Warnings fixes (#538)
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6 years ago |