Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko 064466998a - made main menu configurable (mainmenu.json) %!s(int64=14) %!d(string=hai) anos
  Frank Zago 5d4cfc0d0f Fixed #382. %!s(int64=14) %!d(string=hai) anos
  Frank Zago ddd3d166b1 Let user add maps in his home directory. Linux only. %!s(int64=14) %!d(string=hai) anos
  Frank Zago eff17aa850 Created campaign_regions.json from campaign_regions.txt. %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk 3152e6d540 Fixed #771, #772 and #787. %!s(int64=14) %!d(string=hai) anos
  Ivan Savenko 5d2f5c2e33 - fixed #762 %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk 580c4e4c9b ERM is now a separate project, linking to ./Scripting/ERM.dll and consisting all ERM* files from ./lib. %!s(int64=14) %!d(string=hai) anos
  Frank Zago f7a4bb906c Several minor cleanups. %!s(int64=14) %!d(string=hai) anos
  beegee1 36d29424f0 * Turrets, keep and turret covers can be now be placed by altering wall_pos.txt %!s(int64=14) %!d(string=hai) anos
  beegee1 45fba15511 * Reverted previously changed PreGame code %!s(int64=14) %!d(string=hai) anos
  Ivan Savenko 61af4c745e - recursive directory parser for LodHandler - for creature abilities and new main menu images %!s(int64=14) %!d(string=hai) anos
  beegee1 66b708c168 * PreGame interface gets now redrawn every frame. %!s(int64=14) %!d(string=hai) anos
  beegee1 d6bd8514e7 Fixed bug #722. GuiBase::Run is now mostly in its old state. (before rev 2062) One disadvantage is now that the FPS Counter doesn't work in battle. %!s(int64=14) %!d(string=hai) anos
  beegee1 157002fe68 Better implementation of the framerate manager, FPS timer added, minor improvements %!s(int64=14) %!d(string=hai) anos
  mateuszb ccecc6637f * partially done support for VERM %!s(int64=14) %!d(string=hai) anos
  Ivan Savenko 407acce4c6 - gcc 4.5 / boost 1.46 compilation fixes %!s(int64=14) %!d(string=hai) anos
  beegee1 b6c385f158 Better implementation of campaign selection screen %!s(int64=14) %!d(string=hai) anos
  Ivan Savenko 7209f158a1 - gcc/Linux fixes %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk 5e4140762f Fixed #687. %!s(int64=14) %!d(string=hai) anos
  beegee1 fb929fa9b0 AB campaign selection screen added %!s(int64=14) %!d(string=hai) anos
  Frank Zago 66c05ddcff Some gcc/linux fixes. %!s(int64=14) %!d(string=hai) anos
  beegee1 38837ebfc9 Implementation of WOG and ROE campaign selection screen %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk 207e573001 Fixed #645 by reverting support for screen scrolling [there are still some remains in settings file] %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk e505328fcd Reverted r1992 for now [boost < 1.46 won't work with it] %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk 1afcaf2817 * CThreadHelper.cpp now belongs to VCMI_lib project %!s(int64=14) %!d(string=hai) anos
  mateuszb 4647d4af2c boost 1.46 compile fixes. %!s(int64=14) %!d(string=hai) anos
  Ivan Savenko 450ae1772c - Buttons optimization - less memory and CPU usage %!s(int64=14) %!d(string=hai) anos
  Ivan Savenko 2ff07fa66a - Next part of animation system: %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk 15011e611d Merged Ivan's changes from trunk (r1921) %!s(int64=15) %!d(string=hai) anos
  Ivan Savenko 551d1f1b26 - Possible support for sounds in GOG version %!s(int64=15) %!d(string=hai) anos