Commit History

Author SHA1 Message Date
  Ivan Savenko 563d7dd41f Renamed RCLICK -> SHOW_POPUP 2 years ago
  Ivan Savenko d4aa778547 Replaced clickRight event with showPopupWindow/closePopupWindow 2 years ago
  Ivan Savenko 8ea0ecaec1 show/showAll methods now use Canvas instead of SDL_Surface 2 years ago
  Ivan Savenko 1f513fd280 Extracted event management from GuiHandler and CIntObject 2 years ago
  Ivan Savenko dbc4330fc5 Fixed positioning of resource bar and town list in other windows 2 years ago
  Ivan Savenko a015bf6507 Initial part of dynamically-sized adventure map: 2 years ago
  Konstantin 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h 2 years ago
  Ivan Savenko dea10e6091 Use more descriptive names for hotkeys 2 years ago
  Ivan Savenko 832e56e005 Implementation of (very basic) shortcuts system 2 years ago
  SoundSSGood dcac8252f3 fixed windows positions 2 years ago
  SoundSSGood a8220c551f fixed init CArtifactsOfHero 2 years ago
  Ivan Savenko 63b197b78a Converted attributes to use c++17 functionality 2 years ago
  Konstantin 11b237a23c vcmi: massive refactoring v1 2 years ago
  Ivan Savenko a0e9e01b48 Renamed & reorganized all game mechanics settings names 2 years ago
  Ivan Savenko 383387ef29 Integrated defaultMods into mod system 2 years ago
  Konstantin 300a8a15ba vcmi: remove estates bonus 2 years ago
  Konstantin 5366f9190e vcmi: reduce boost::lexical_cast usage 2 years ago
  SoundSSGood a1dbbe2d86 redraw optimization 2 years ago
  Ivan Savenko f8c1c46562 removed CAdvMapInt::handleRightClick method 2 years ago
  Ivan Savenko 7c58a46279 Removed some instances of access to `screen` surface 2 years ago
  Ivan Savenko 108a42e4ba Reorganized includes for new layout. New class - IImageLoader 2 years ago
  Ivan Savenko ee7a573cb8 Refactoring of SDL API usage: 2 years ago
  Ivan Savenko 05a1d7c6e3 All text for factions/towns/building are passed through translator 2 years ago
  Ivan Savenko fa6f7513e8 All heroes-related strings are passed through translator 2 years ago
  Ivan Savenko e22f6283c2 Secondary skills strings are now passed through translator 2 years ago
  Ivan Savenko bdb8e0ee5c Introduced string identifiers for H3 texts, still WIP 2 years ago
  Ivan Savenko d29c9d6445 Fortify CLabel interface to prevent unchecked access 2 years ago
  Ivan Savenko 0cae259f53 Most of rendering in BattleInt is done via canvas 3 years ago
  Andrey Filipenkov 72feb538ce add explicit null pointer checks 3 years ago
  Andrey Filipenkov a320af837d fix includes in client subdirectories 3 years ago