alexvins
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065b8366fb
[Spells] Added basic support for icons and sounds
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11 жил өмнө |
alexvins
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4203d69525
Part 2 of new spell configuration
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11 жил өмнө |
alexvins
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16d6292be9
[refactor] extract often used classes from lib\NetPacks.h to separate header - less dependecies on whole packets class tree
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11 жил өмнө |
DjWarmonger
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1ea9dab30d
Creature abilities without any name (but with graphics) will display in creature window.
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12 жил өмнө |
DjWarmonger
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4fd9bcfedc
Fixed #1345
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12 жил өмнө |
Ivan Savenko
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146a5e5ef8
Made speed of most of battle animations time-based
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12 жил өмнө |
Michał W. Urbańczyk
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a1f545792b
Compile fixes specific for VS 2012"
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12 жил өмнө |
Michał W. Urbańczyk
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4576719abe
Visual Studio 2013 Preview compile fixes:
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12 жил өмнө |
Ivan Savenko
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f82122d9be
second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported
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12 жил өмнө |
Ivan Savenko
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2b45e13c5c
c++03 -> c++11 switch:
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12 жил өмнө |
Michał W. Urbańczyk
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6a88604937
* fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus)
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12 жил өмнө |
Michał W. Urbańczyk
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c85829a00c
* creature window prints morale/luck for actual stack in battle (CStack), not stack as seen in hero screen (CStackInstance), fixes #1264
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12 жил өмнө |
beegee1
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c7c2686379
- Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets
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12 жил өмнө |
beegee1
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30bcec42c6
- Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui
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12 жил өмнө |
alexvins
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2eb8263e51
Basic Configuration for bonus types
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12 жил өмнө |
DjWarmonger
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2ee5c4b745
Fixed stack artifact (and related buttons) not displaying in creature window.
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12 жил өмнө |
DjWarmonger
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928d1d2121
- Some work on bonus system, effect range can be ignored. TODO: usage of bonus with any subtype.
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12 жил өмнө |
mateuszb
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560315bc48
* SlotID refactoring
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12 жил өмнө |
Ivan Savenko
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7e46d462b6
- compile fixes
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12 жил өмнө |
mateuszb
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bda766b697
* refactoring
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12 жил өмнө |
mateuszb
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86dc9386d6
* refactoring, including a generic solution for IDs
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12 жил өмнө |
mateuszb
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f1c78e3260
* creature ID refactoring
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12 жил өмнө |
mateuszb
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af5287c193
* fixed opening custom campaign selection window
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12 жил өмнө |
mateuszb
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5b0c6059e2
* bug 1193 should be fixed
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12 жил өмнө |
Ivan Savenko
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080e037c54
- fix for starting towns (#1180)
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12 жил өмнө |
DjWarmonger
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a0e72785a6
Fixed doubled descriptions in creature window.
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12 жил өмнө |
DjWarmonger
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ce15eb37c2
- Fixed serialization of limiters
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12 жил өмнө |
Ivan Savenko
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b5ebf443fc
- all fonts handling is now in new file, UIFramework/Fonts.cpp/h
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13 жил өмнө |
Ivan Savenko
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ffe8b99369
- reorganized hero classes
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13 жил өмнө |
beegee1
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53169abea7
- Foundation for starting a random map is done - Moved StdInc.h to header file in some /Map and /RMG compilation units(better syntax highlighting, should have no negative impact)
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13 жил өмнө |