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Коммит түүх

Эзэн SHA1 Мессеж Огноо
  alexvins 065b8366fb [Spells] Added basic support for icons and sounds 11 жил өмнө
  alexvins 4203d69525 Part 2 of new spell configuration 11 жил өмнө
  alexvins 16d6292be9 [refactor] extract often used classes from lib\NetPacks.h to separate header - less dependecies on whole packets class tree 11 жил өмнө
  DjWarmonger 1ea9dab30d Creature abilities without any name (but with graphics) will display in creature window. 12 жил өмнө
  DjWarmonger 4fd9bcfedc Fixed #1345 12 жил өмнө
  Ivan Savenko 146a5e5ef8 Made speed of most of battle animations time-based 12 жил өмнө
  Michał W. Urbańczyk a1f545792b Compile fixes specific for VS 2012" 12 жил өмнө
  Michał W. Urbańczyk 4576719abe Visual Studio 2013 Preview compile fixes: 12 жил өмнө
  Ivan Savenko f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported 12 жил өмнө
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: 12 жил өмнө
  Michał W. Urbańczyk 6a88604937 * fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus) 12 жил өмнө
  Michał W. Urbańczyk c85829a00c * creature window prints morale/luck for actual stack in battle (CStack), not stack as seen in hero screen (CStackInstance), fixes #1264 12 жил өмнө
  beegee1 c7c2686379 - Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets 12 жил өмнө
  beegee1 30bcec42c6 - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui 12 жил өмнө
  alexvins 2eb8263e51 Basic Configuration for bonus types 12 жил өмнө
  DjWarmonger 2ee5c4b745 Fixed stack artifact (and related buttons) not displaying in creature window. 12 жил өмнө
  DjWarmonger 928d1d2121 - Some work on bonus system, effect range can be ignored. TODO: usage of bonus with any subtype. 12 жил өмнө
  mateuszb 560315bc48 * SlotID refactoring 12 жил өмнө
  Ivan Savenko 7e46d462b6 - compile fixes 12 жил өмнө
  mateuszb bda766b697 * refactoring 12 жил өмнө
  mateuszb 86dc9386d6 * refactoring, including a generic solution for IDs 12 жил өмнө
  mateuszb f1c78e3260 * creature ID refactoring 12 жил өмнө
  mateuszb af5287c193 * fixed opening custom campaign selection window 12 жил өмнө
  mateuszb 5b0c6059e2 * bug 1193 should be fixed 12 жил өмнө
  Ivan Savenko 080e037c54 - fix for starting towns (#1180) 12 жил өмнө
  DjWarmonger a0e72785a6 Fixed doubled descriptions in creature window. 12 жил өмнө
  DjWarmonger ce15eb37c2 - Fixed serialization of limiters 12 жил өмнө
  Ivan Savenko b5ebf443fc - all fonts handling is now in new file, UIFramework/Fonts.cpp/h 13 жил өмнө
  Ivan Savenko ffe8b99369 - reorganized hero classes 13 жил өмнө
  beegee1 53169abea7 - Foundation for starting a random map is done - Moved StdInc.h to header file in some /Map and /RMG compilation units(better syntax highlighting, should have no negative impact) 13 жил өмнө