Histórico de Commits

Autor SHA1 Mensagem Data
  alexvins 065b8366fb [Spells] Added basic support for icons and sounds há 11 anos atrás
  alexvins c959fdcce0 SpellHandler: cleanup, formatting, simplification. há 11 anos atrás
  Michał W. Urbańczyk 7d1e54baa7 Fixed compilation with MSVC. há 11 anos atrás
  alexvins afcb7072eb Implemented #1379 há 11 anos atrás
  alexvins 4203d69525 Part 2 of new spell configuration há 11 anos atrás
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: há 12 anos atrás
  DjWarmonger 0dc5a13596 Fixed missing spell effects, root cause of #1257. há 12 anos atrás
  Ivan Savenko 4db13ba845 - proper destructors for handlers and lib objects há 12 anos atrás
  Ivan Savenko c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: há 12 anos atrás
  alexvins 2eb8263e51 Basic Configuration for bonus types há 12 anos atrás
  alexvins ceea466f54 [refactor] spell handling há 12 anos atrás
  mateuszb 86dc9386d6 * refactoring, including a generic solution for IDs há 12 anos atrás
  mateuszb 0003d30991 * refactoring há 12 anos atrás
  alexvins a9d458c8f4 few more refactorings há 12 anos atrás
  alexvins b376ac8568 refactor map loading, few small tweaks há 12 anos atrás
  alexvins 53b684180d [refactor] há 12 anos atrás
  alexvins 68e91ada1c [refactor] há 12 anos atrás
  beegee1 0311e5e6f5 - Added basic mock/test generation - Added stub for terrain editing há 12 anos atrás
  Ivan Savenko 94c55e2632 - string ID's for spells (not configurable due to hardcode) há 13 anos atrás
  Michał W. Urbańczyk 74f9c19a7c Implemented spell countering. há 13 anos atrás
  Michał W. Urbańczyk d390113c23 * New files for lib: CBattleCallback.cpp and CBattleCallback.h há 13 anos atrás
  Ivan Savenko cf15ca1cf0 - replaced loadToIt with better H3 parser. há 13 anos atrás
  Michał W. Urbańczyk d168f3eac2 * Implemented Moat functionality during siege (stops movement and deals dmg) há 13 anos atrás
  Ivan Savenko 45c2809a40 - pregame will use same resolution as main game há 13 anos atrás
  Michał W. Urbańczyk a9af0da0ab Rewritten handling mouse movement over hex and l-clicking hex into one procedure. That way the tooltip and cursor are always accurate, because they're set by the same routing that selects action. Having that logic duplicated in two methods was unmaintainable. [though the new one is still monstrous...] By the way fixed numerous issues, including: há 13 anos atrás
  Michał W. Urbańczyk 4baf4e13ed * fixed #857 and #858 há 13 anos atrás
  DjWarmonger 855cebfe81 - MIND_IMMUNITY bonus replaces separate protectons from various spells há 13 anos atrás
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface há 14 anos atrás
  DjWarmonger 364a207f71 Fixes for previous commit. há 14 anos atrás
  DjWarmonger 08ae42c684 Added full list of spells to namespace Spells. For sanity. há 14 anos atrás