alexvins
|
065b8366fb
[Spells] Added basic support for icons and sounds
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há 11 anos atrás |
alexvins
|
c959fdcce0
SpellHandler: cleanup, formatting, simplification.
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há 11 anos atrás |
Michał W. Urbańczyk
|
7d1e54baa7
Fixed compilation with MSVC.
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há 11 anos atrás |
alexvins
|
afcb7072eb
Implemented #1379
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há 11 anos atrás |
alexvins
|
4203d69525
Part 2 of new spell configuration
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há 11 anos atrás |
Ivan Savenko
|
2b45e13c5c
c++03 -> c++11 switch:
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há 12 anos atrás |
DjWarmonger
|
0dc5a13596
Fixed missing spell effects, root cause of #1257.
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há 12 anos atrás |
Ivan Savenko
|
4db13ba845
- proper destructors for handlers and lib objects
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há 12 anos atrás |
Ivan Savenko
|
c6cc6e6301
Large changeset, first part of editing H3 objects via mods feature. Changes:
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há 12 anos atrás |
alexvins
|
2eb8263e51
Basic Configuration for bonus types
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há 12 anos atrás |
alexvins
|
ceea466f54
[refactor] spell handling
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há 12 anos atrás |
mateuszb
|
86dc9386d6
* refactoring, including a generic solution for IDs
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há 12 anos atrás |
mateuszb
|
0003d30991
* refactoring
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há 12 anos atrás |
alexvins
|
a9d458c8f4
few more refactorings
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há 12 anos atrás |
alexvins
|
b376ac8568
refactor map loading, few small tweaks
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há 12 anos atrás |
alexvins
|
53b684180d
[refactor]
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há 12 anos atrás |
alexvins
|
68e91ada1c
[refactor]
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há 12 anos atrás |
beegee1
|
0311e5e6f5
- Added basic mock/test generation - Added stub for terrain editing
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há 12 anos atrás |
Ivan Savenko
|
94c55e2632
- string ID's for spells (not configurable due to hardcode)
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há 13 anos atrás |
Michał W. Urbańczyk
|
74f9c19a7c
Implemented spell countering.
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há 13 anos atrás |
Michał W. Urbańczyk
|
d390113c23
* New files for lib: CBattleCallback.cpp and CBattleCallback.h
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há 13 anos atrás |
Ivan Savenko
|
cf15ca1cf0
- replaced loadToIt with better H3 parser.
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há 13 anos atrás |
Michał W. Urbańczyk
|
d168f3eac2
* Implemented Moat functionality during siege (stops movement and deals dmg)
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há 13 anos atrás |
Ivan Savenko
|
45c2809a40
- pregame will use same resolution as main game
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há 13 anos atrás |
Michał W. Urbańczyk
|
a9af0da0ab
Rewritten handling mouse movement over hex and l-clicking hex into one procedure. That way the tooltip and cursor are always accurate, because they're set by the same routing that selects action. Having that logic duplicated in two methods was unmaintainable. [though the new one is still monstrous...] By the way fixed numerous issues, including:
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há 13 anos atrás |
Michał W. Urbańczyk
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4baf4e13ed
* fixed #857 and #858
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há 13 anos atrás |
DjWarmonger
|
855cebfe81
- MIND_IMMUNITY bonus replaces separate protectons from various spells
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há 13 anos atrás |
beegee1
|
7f04ed990b
Major refactoring. First part: BattleInterface
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há 14 anos atrás |
DjWarmonger
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364a207f71
Fixes for previous commit.
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há 14 anos atrás |
DjWarmonger
|
08ae42c684
Added full list of spells to namespace Spells. For sanity.
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há 14 anos atrás |