커밋 기록

작성자 SHA1 메시지 날짜
  Michał W. Urbańczyk 06dbdd234f Further changes for duel mode. It is possible to pass names of AIs to be used by command line. Moved things in battle AI. 12 년 전
  beegee1 5328beb8e7 - Fixed some bugs when starting a RMG map - Checks if there is a template for the chosen options(rejects if not) - Added a few templates for development(2 to 4 players, medium maps are supported) - Refactoring 12 년 전
  beegee1 8d82c49a99 - Compile fix - Renamed map operations 12 년 전
  Ivan Savenko d88caec82c - fixes to previous commits 12 년 전
  Ivan Savenko 4db13ba845 - proper destructors for handlers and lib objects 12 년 전
  beegee1 c10266ed97 - Reduced complexity to use the CMapGenerator(simpler interface) - Removed h3m.txt and tchar_amigaos4.h 12 년 전
  beegee1 f10ba48c77 - Fully integrated new logging API(ERM, Editor, missing parts) - Removed old logger 12 년 전
  beegee1 6827fcdb53 - Integrated the logging API into the server project - Simplified CBasicLogConfigurator usage(exception handling, logging, log file appending) 12 년 전
  beegee1 ee51c5beb5 - Renamed /lib subfolders to lowercase 12 년 전
  Ivan Savenko b5fcefe455 - moved all system-specific handling of filesystem to VCMIDirs.cpp (new file) 12 년 전
  Michał W. Urbańczyk d45a554fec Significant changes to saving system. Now both client and server store their lib part. 12 년 전
  Michał W. Urbańczyk d23a5dcfdf Fixed #1208. 12 년 전
  alexvins daf2c285e9 [refactor] reduce some code duplication, get rid of few magic nombers. 13 년 전
  alexvins 4bc2fd5519 [c::b] renamed map subfolder to workaround dependency tracking bug 13 년 전
  Ivan Savenko 04358ed0c6 multiple changes in config system, breaks existing mods. See upcoming post on forums. 13 년 전
  beegee1 53169abea7 - Foundation for starting a random map is done - Moved StdInc.h to header file in some /Map and /RMG compilation units(better syntax highlighting, should have no negative impact) 13 년 전
  Ivan Savenko 8eba824ada - updated icons + psd file 13 년 전
  beegee1 a878f5f79a * Separated map loading from the map object * Moved map classes to lib/Map * Renamed map.h/cpp to CMap.h/cpp * Profiling of map loading is now optional * Updated CMemoryStream 13 년 전
  Michał W. Urbańczyk ecd8947d8e Crashes on starting next campaign mission should be fixed. 13 년 전
  DjWarmonger 289b7b68d9 Mod Handler class. It is connected with engine, but doesn't do anything yet. 13 년 전
  Ivan Savenko e67f8afdd9 - removed multiple unused files 13 년 전
  Ivan Savenko b3c17d2788 large filesystem update. Filesysytem is now fully functional, everything should work. 13 년 전
  Ivan Savenko 49495c9caf - possibly fixed #966 and #958 13 년 전
  Michał W. Urbańczyk c698181c4c * simple mechanism for detecting desync after init 13 년 전
  Michał W. Urbańczyk e4dc00abac * new file lib/UnlockGuard.h — unlock_guard is for unlocking a mutex for the scope time (RAII) 13 년 전
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface 14 년 전
  Ivan Savenko 0f2e00c780 -(linux) Moved all (I hope) files created by VCMI to ~/.vcmi to prevents crash on launch from read-only directory 14 년 전
  Michał W. Urbańczyk 623325ca61 Ouch. Thing was for branch only. 14 년 전
  Michał W. Urbańczyk bdd66b6537 Zmiany do Programming challenge. 14 년 전
  Frank Zago 56bf3dc8ab Replaced io_service()) with get_io_service(). Fixes bug #780. 14 년 전