paracelsus
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06e2e6ac10
Replace SDL_Point and SDL_Rect with Gfx::Point and Gfx::Rect,
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12 years ago |
paracelsus
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1e0f473761
New namespaces: GL2D (low-level OpenGL functions), Gfx (images and animation objects cooperating with the interface GL2D)
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12 years ago |
Michał W. Urbańczyk
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fa3d32925e
A patch from Gernsworth that fixes #166. CGStatusBar is extended to support alignment, old CStatusBar class is removed.
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13 years ago |
Ivan Savenko
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b5ebf443fc
- all fonts handling is now in new file, UIFramework/Fonts.cpp/h
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13 years ago |
alexvins
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ff3da291a1
[refactor] reduce some code duplication. no functional changes
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13 years ago |
Ivan Savenko
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2d8a15f27c
- all windows except for pregame\battles are now CWindowObject-based
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13 years ago |
Ivan Savenko
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d60f2d57a0
- first part of CIntObject API clean-up.
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13 years ago |
Michał W. Urbańczyk
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6db3c5bc7e
* VCAI: can't request actions from action handling thread
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13 years ago |
Ivan Savenko
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dbc603b7d7
- fixed crash on opening spellbook during enemy turn
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13 years ago |
beegee1
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156aa6e4d9
* Updated class - file - handling
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14 years ago |
beegee1
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2f5d6f2684
* CHexField renamed to CBattleHex
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14 years ago |