|  Ivan Savenko | 06e5d37fbd
							
							Fixed incorrect error messages from translations | 2 years ago | 
				
					
						|  Ivan Savenko | a4ef9fd0b8
							
							Added h3m strings generation to 'convert txt' command | 2 years ago | 
				
					
						|  Ivan Savenko | 27cf4d1cd5
							
							Removed non-translatable string | 2 years ago | 
				
					
						|  Ivan Savenko | 260f6d626c
							
							Implemented translations for H3M maps | 2 years ago | 
				
					
						|  Ivan Savenko | 5b767d8b0d
							
							Keep new skills from mods active in h3m maps | 2 years ago | 
				
					
						|  Ivan Savenko | f653d22f99
							
							Fixed encoding of strings in h3m maps | 2 years ago | 
				
					
						|  Ivan Savenko | 4260726e4b
							
							Provide encoding information to maps & campaigns loaders | 2 years ago | 
				
					
						|  Ivan Savenko | bd70b6fabd
							
							Unicode conversion functions now require source encoding | 2 years ago | 
				
					
						|  Ivan Savenko | f65c6ad275
							
							fix regressions from modernization | 2 years ago | 
				
					
						|  Konstantin | b16f66477c
							
							vcmi: modernize lib/mapping | 2 years ago | 
				
					
						|  Ivan Savenko | 05a1d7c6e3
							
							All text for factions/towns/building are passed through translator | 2 years ago | 
				
					
						|  Ivan Savenko | 388ed88b5d
							
							All artifact strings now pass through translator | 2 years ago | 
				
					
						|  Ivan Savenko | fa6f7513e8
							
							All heroes-related strings are passed through translator | 2 years ago | 
				
					
						|  Ivan Savenko | e48bd39b9c
							
							Moved road & river handlers into a separate file | 2 years ago | 
				
					
						|  Ivan Savenko | 1e37e66e6c
							
							Replaced Terrain::BORDER and WRONG with NONE | 2 years ago | 
				
					
						|  Ivan Savenko | 4f3ea0d1d9
							
							Renamed Terrain.h/cpp -> TerrainHandler.h/cpp | 2 years ago | 
				
					
						|  Ivan Savenko | 7c7ae26e67
							
							Map/Road/River identifiers are now private members | 2 years ago | 
				
					
						|  Ivan Savenko | e1799379dd
							
							Terrain/Road/River handler are now in compileable state | 2 years ago | 
				
					
						|  Ivan Savenko | 1468f6aded
							
							Converted terrainTypeHandler into proper handler class | 2 years ago | 
				
					
						|  Ivan Savenko | 2f5ee44cbe
							
							Fixes patrol position initialization on H3M load | 2 years ago | 
				
					
						|  Ivan Savenko | 25bceda4ea
							
							Added convertToVisitablePos/convertFromVisitablePos to CGHeroInstance | 2 years ago | 
				
					
						|  Ivan Savenko | facf77b3ae
							
							vstd::unique -> std::unique | 2 years ago | 
				
					
						|  Ivan Savenko | d85ee019ec
							
							Removed CGHeroInstance::convertPosition method | 2 years ago | 
				
					
						|  Ivan Savenko | 49cbd5adc9
							
							CGHeroInstance::convertPosition is no longer static method | 2 years ago | 
				
					
						|  SoundSSGood | 909dcb82fa
							
							use ArtifactID | 2 years ago | 
				
					
						|  lainon | 7fdad4e0f6
							
							Code refactor following C++ standard and condition fixes | 3 years ago | 
				
					
						|  Andrii Danylchenko | 7618bc7425
							
							Mantis-2934: fix conditions to upgrade town in h3m format parser | 3 years ago | 
				
					
						|  Andrey Filipenkov | aa217236b3
							
							check amount of artifacts on hero when checking requirements of a quest that requires artifact(s) | 3 years ago | 
				
					
						|  Tomasz Zieliński | f386f42166
							
							Merge remote-tracking branch 'origin/develop' into terrain-rewrite | 3 years ago | 
				
					
						|  Tomasz Zieliński | 25f66097cc
							
							Handle RoadType by value / reference | 3 years ago |