Michał W. Urbańczyk
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072bb5884b
Fixed #728.
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14 years ago |
DjWarmonger
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3a6b5cbfbb
Various fixes related to spell effects and Creature Window.
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14 years ago |
beegee1
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431064cbf9
* Fixed #532 -> Catapult shoots now after keep/upper/lower tower
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14 years ago |
beegee1
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ef66982bbd
* Fixed #173 -> Heroes are now placed at the correct position during battles
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14 years ago |
beegee1
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17290d4f0d
* Fixed 171 Update: Defending hero gets now drawn at the end of the first hex row. Hero is in front of the background wall but behind the keep/keep turret.
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14 years ago |
beegee1
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7ad6ca7482
* Fixed #171: The overlapping order of walls-creatures-hero is now correct during sieges
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14 years ago |
DjWarmonger
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d4c2e55a00
Fixed #421 & #480. Some work on animations & sounds. Minor changes.
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14 years ago |
DjWarmonger
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db386915d1
Spell_levels are not necessary in the end.
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14 years ago |
DjWarmonger
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b02527566c
Fixed some battle logs.
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14 years ago |
DjWarmonger
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515ab7e7c1
Support for Acid Breath (both effects are now separate).
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14 years ago |
beegee1
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7c771e5c56
* Fixed: The Creatures inside the walls in the 1st row of hexes should have priority over the wall
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14 years ago |
Michał W. Urbańczyk
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b4144dc616
Callback jugglery, part 1.
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14 years ago |
beegee1
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36d29424f0
* Turrets, keep and turret covers can be now be placed by altering wall_pos.txt
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14 years ago |
beegee1
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45fba15511
* Reverted previously changed PreGame code
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14 years ago |
DjWarmonger
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a73a1c2724
Battle log messages for new abilities.
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14 years ago |
DjWarmonger
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a4d845688a
Support for Poison, Age, Disease
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14 years ago |
Michał W. Urbańczyk
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362f413b4d
Fixing #127 and #702.
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14 years ago |
DjWarmonger
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7591d06b05
Support for Death Stare.
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14 years ago |
Michał W. Urbańczyk
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7dbf105f6e
Surrendering and related artifacts (Statesman's Medal,
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14 years ago |
DjWarmonger
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dc0eb37da6
New creature window works in general, covering old functionalities and displaying new info. It's far from finished though.
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14 years ago |
mateuszb
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1dd05788c9
* fixed #53
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14 years ago |
Michał W. Urbańczyk
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236345e61d
Fixed #674, #675, #676, #677.
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14 years ago |
Michał W. Urbańczyk
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1afcaf2817
* CThreadHelper.cpp now belongs to VCMI_lib project
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14 years ago |
mateuszb
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6d6a1af9ed
* fixed crash on after attack spell casting
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14 years ago |
Michał W. Urbańczyk
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cab8f9e11d
AI for neutral creatures and battles and player AIs can be different. StupidAI will handle neutrals by default.
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14 years ago |
Michał W. Urbańczyk
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a46ad0b7ef
Next set of fixes, mostly for deserialization.
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14 years ago |
mateuszb
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1458cf64c2
* fixed bug 298
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14 years ago |
mateuszb
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519a4186de
* fixed bugs 470 and 523
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14 years ago |
Ivan Savenko
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450ae1772c
- Buttons optimization - less memory and CPU usage
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14 years ago |
Michał W. Urbańczyk
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2f9ed138f6
Tactics more or less working (some improvements still needed, as proper updating battle GUI).
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14 years ago |