Commit History

Author SHA1 Message Date
  Michał W. Urbańczyk 072bb5884b Fixed #728. 14 years ago
  DjWarmonger 3a6b5cbfbb Various fixes related to spell effects and Creature Window. 14 years ago
  beegee1 431064cbf9 * Fixed #532 -> Catapult shoots now after keep/upper/lower tower 14 years ago
  beegee1 ef66982bbd * Fixed #173 -> Heroes are now placed at the correct position during battles 14 years ago
  beegee1 17290d4f0d * Fixed 171 Update: Defending hero gets now drawn at the end of the first hex row. Hero is in front of the background wall but behind the keep/keep turret. 14 years ago
  beegee1 7ad6ca7482 * Fixed #171: The overlapping order of walls-creatures-hero is now correct during sieges 14 years ago
  DjWarmonger d4c2e55a00 Fixed #421 & #480. Some work on animations & sounds. Minor changes. 14 years ago
  DjWarmonger db386915d1 Spell_levels are not necessary in the end. 14 years ago
  DjWarmonger b02527566c Fixed some battle logs. 14 years ago
  DjWarmonger 515ab7e7c1 Support for Acid Breath (both effects are now separate). 14 years ago
  beegee1 7c771e5c56 * Fixed: The Creatures inside the walls in the 1st row of hexes should have priority over the wall 14 years ago
  Michał W. Urbańczyk b4144dc616 Callback jugglery, part 1. 14 years ago
  beegee1 36d29424f0 * Turrets, keep and turret covers can be now be placed by altering wall_pos.txt 14 years ago
  beegee1 45fba15511 * Reverted previously changed PreGame code 14 years ago
  DjWarmonger a73a1c2724 Battle log messages for new abilities. 14 years ago
  DjWarmonger a4d845688a Support for Poison, Age, Disease 14 years ago
  Michał W. Urbańczyk 362f413b4d Fixing #127 and #702. 14 years ago
  DjWarmonger 7591d06b05 Support for Death Stare. 14 years ago
  Michał W. Urbańczyk 7dbf105f6e Surrendering and related artifacts (Statesman's Medal, 14 years ago
  DjWarmonger dc0eb37da6 New creature window works in general, covering old functionalities and displaying new info. It's far from finished though. 14 years ago
  mateuszb 1dd05788c9 * fixed #53 14 years ago
  Michał W. Urbańczyk 236345e61d Fixed #674, #675, #676, #677. 14 years ago
  Michał W. Urbańczyk 1afcaf2817 * CThreadHelper.cpp now belongs to VCMI_lib project 14 years ago
  mateuszb 6d6a1af9ed * fixed crash on after attack spell casting 14 years ago
  Michał W. Urbańczyk cab8f9e11d AI for neutral creatures and battles and player AIs can be different. StupidAI will handle neutrals by default. 14 years ago
  Michał W. Urbańczyk a46ad0b7ef Next set of fixes, mostly for deserialization. 14 years ago
  mateuszb 1458cf64c2 * fixed bug 298 14 years ago
  mateuszb 519a4186de * fixed bugs 470 and 523 14 years ago
  Ivan Savenko 450ae1772c - Buttons optimization - less memory and CPU usage 14 years ago
  Michał W. Urbańczyk 2f9ed138f6 Tactics more or less working (some improvements still needed, as proper updating battle GUI). 14 years ago