Commit History

Author SHA1 Message Date
  Ivan Savenko eb167d94a6 Mod compatibility check is now in a separate class and not part of 1 year ago
  nordsoft a05f8339ae Proper mod compatibility check system 2 years ago
  Ivan Savenko 823ffa7a07 Always use ResourcePath for referencing images and animations 2 years ago
  Ivan Savenko 4a5c1556a1 Always use std::vector<uint8_t> to store binary map 2 years ago
  Ivan Savenko 62595cb039 Split massive CMap.h a bit 2 years ago
  Konstantin P e5f78a8997 vcmi: fix tests with latest develop 2 years ago
  nordsoft 0c87d0a26c Add a comment 2 years ago
  nordsoft 954a2abb71 Verifying mods before starting map 2 years ago
  nordsoft 67e1b48d47 Remove unused interface 2 years ago
  Ivan Savenko 260f6d626c Implemented translations for H3M maps 2 years ago
  Ivan Savenko 4260726e4b Provide encoding information to maps & campaigns loaders 2 years ago
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
  AlexVinS 0b70baa95e Spells configuration version 2 (effect-based) 8 years ago
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file 8 years ago
  AlexVinS c82afe7156 switch CMapService API to ResourceID 8 years ago
  Alexander Shishkin 7e1b0d71c5 Added option for saving generated maps on client side (#307) 8 years ago
  AlexVinS ca13bb8412 Fixed CID 1366375, CID 1197633 9 years ago
  AlexVinS 8493d0cded Initial implementation of new team settings format 10 years ago
  AlexVinS 221ec55f51 Define basic design of output streams 10 years ago
  AlexVinS adc271d7b3 Draft on classes hierarchy. 10 years ago
  Ivan Savenko 7e02f6b670 Support for overriding victory/defeat conditions from h3m map or 11 years ago
  beegee1 ee51c5beb5 - Renamed /lib subfolders to lowercase 12 years ago