mateuszb
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f3f4a7633d
* fixed 1085
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13 anos atrás |
mateuszb
|
18bd898cb1
* fixed bug when starting certain maps in campaigns
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13 anos atrás |
mateuszb
|
6a81c8b1af
* campaign against magic numbers
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13 anos atrás |
Michał W. Urbańczyk
|
a14f381d48
Fixed #1055 - hang when creature performed automatic (not controleld by player) action.
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13 anos atrás |
Michał W. Urbańczyk
|
d390113c23
* New files for lib: CBattleCallback.cpp and CBattleCallback.h
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13 anos atrás |
DjWarmonger
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b86706d58c
Commander can now die in a battle and will be automatically rised when visiting town.
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13 anos atrás |
Michał W. Urbańczyk
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edccbd4809
Rewritten many parts of query handling. Fixed several scenarios leading to a hang (including #1012). Purged boost::function from player interface (handy but impossible to serialize). VCAI will keep description for each unanswered query, so the further debugging will be easier.
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13 anos atrás |
Ivan Savenko
|
faaf799d95
- fixed some extra warnings. Mostly harmless.
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13 anos atrás |
Michał W. Urbańczyk
|
d168f3eac2
* Implemented Moat functionality during siege (stops movement and deals dmg)
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13 anos atrás |
DjWarmonger
|
d491bc1c3a
Commanders can level up. It's non-interactive yet.
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13 anos atrás |
DjWarmonger
|
ee2768ab07
- Some work for commanders
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13 anos atrás |
DjWarmonger
|
bd2a0c2a2b
"You have captured enemy artifact" window. All arts from commander & stacks will also be looted.
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13 anos atrás |
DjWarmonger
|
25bdcd3cab
- Fixed wrong creature teleported
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13 anos atrás |
Michał W. Urbańczyk
|
722ec55384
Redid stack artifacts. Broken save compatibility. Added serializer support for boost::variant and sending CStackInstace* over network by implicitly passing IDs. Moved seeds and checksum to StartInfo. Various minor changes.
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13 anos atrás |
Michał W. Urbańczyk
|
a9af0da0ab
Rewritten handling mouse movement over hex and l-clicking hex into one procedure. That way the tooltip and cursor are always accurate, because they're set by the same routing that selects action. Having that logic duplicated in two methods was unmaintainable. [though the new one is still monstrous...] By the way fixed numerous issues, including:
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13 anos atrás |
Michał W. Urbańczyk
|
c698181c4c
* simple mechanism for detecting desync after init
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13 anos atrás |
Michał W. Urbańczyk
|
13f26fc3cb
* Client is able to await for answers for multiple queries at the same time
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13 anos atrás |
DjWarmonger
|
88e9dec974
Fixed Thieves Guild window showing for all players.
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13 anos atrás |
DjWarmonger
|
b8a5d0d430
Stack artifacts - part 1
|
14 anos atrás |
Michał W. Urbańczyk
|
046e54563c
* fixed project files for RD configuration
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14 anos atrás |
beegee1
|
156aa6e4d9
* Updated class - file - handling
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14 anos atrás |
beegee1
|
2f5d6f2684
* CHexField renamed to CBattleHex
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14 anos atrás |
beegee1
|
7f04ed990b
Major refactoring. First part: BattleInterface
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14 anos atrás |
DjWarmonger
|
0903d6037c
New pack - BattleEffectTrigger for various one-shot effects with animation
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14 anos atrás |
ori.bar
|
74fafbedbf
Fix #807
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14 anos atrás |
Michał W. Urbańczyk
|
bb1bdcb0a7
* fixed crash on visiting Sirens
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14 anos atrás |
Michał W. Urbańczyk
|
8b7a2f179c
* Server will strictly require answering the queries before taking any actions. Let me know, if this causes any freezes.
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14 anos atrás |
Michał W. Urbańczyk
|
18444fc72f
Rewritten code handling growth to eliminate duplication and make it conformant to OH3 mechanics. Proper support for Statue of Legion.
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14 anos atrás |
DjWarmonger
|
da83f0fcde
For dev release 0.85b
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14 anos atrás |
DjWarmonger
|
ef954b8a4f
Most of the stuff I've commited today makes no sense, proper solution is trivial.
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14 anos atrás |