Michael
|
077ec65bf6
simplify
|
2 years ago |
Michael
|
e61dc2ec23
constants
|
2 years ago |
Michael
|
1d76f456ad
change servercode to make it more robust
|
2 years ago |
Ivan Savenko
|
7f72f7a82c
Cleanup server connection code a bit
|
2 years ago |
Ivan Savenko
|
d1e5a347ff
Refactoring of campaign handler: rename types and use strong typing
|
2 years ago |
Ivan Savenko
|
57df1c3e0d
Implemented gesture for town/hero lists and town/hero selection
|
2 years ago |
Andrii Danylchenko
|
9f55666931
rework netpacks to avoid double typeinfo
|
2 years ago |
Hennadii Chernyshchyk
|
eec7d91f2c
Remove unused forward declaration
|
2 years ago |
Hennadii Chernyshchyk
|
8de6c4a704
Fix SharedMemory declaration
|
2 years ago |
nordsoft
|
97e5fc8a07
Lobby works
|
3 years ago |
nordsoft
|
0ea5a8fbe7
Merge remote-tracking branch 'upstream/develop' into mp-disconnection
|
3 years ago |
Andrii Danylchenko
|
04490b709a
Merge pull request #1000 from vcmi/multiplayer
|
3 years ago |
nordsoft
|
512cf014aa
Freeze current state
|
3 years ago |
Andrey Filipenkov
|
8f51a8756b
restore last used address in Multiplayer join dialog
|
3 years ago |
nordsoft
|
fea05a4320
Finally game restart works
|
3 years ago |
nordsoft
|
7ee4fca120
Pass whole gamestate over network
|
3 years ago |
Nordsoft91
|
d4f97aadf0
Merge branch 'develop' into incomatibility-response
|
3 years ago |
Andrey Filipenkov
|
605d5b6481
add dedicated macro when building as single process
|
3 years ago |
Andrey Filipenkov
|
ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
3 years ago |
nordsoft
|
e74890c4b1
Add system message about mods incompatibility
|
3 years ago |
Dydzio
|
1cc2ef537b
Add proper thread synchronization for campaigns
|
6 years ago |
Dydzio
|
e4a9ce3efe
Do not create main menu UI for game restart (#462)
|
7 years ago |
Arseniy Shestakov
|
ac66fc7f42
Full rework of pre-game interface and networking
|
7 years ago |