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Hero3
/
vcmi
mirror of
https://github.com/vcmi/vcmi.git
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Tree:
09d595e385
Branches
Tags
OpenGL
aab-workflow-fix
bot/qt-translation-refresh/develop
ci-macos-arm
codeStyle/uncrustify
copilot/fix-24506172-d6b5-4663-a72f-b45f28f51848
coverity_scan
deprecate_fight_value
develop
dydzio0614-patch-1
enet
experiments2
features/battle-ml
googleplay
master
new-victory-loss-conditions
programmingChallenge
refactoring/fow
serializerTweaks
signing
test_fix
town_hints
update_prebuilts
1.6.8
1.6.7
1.6.6
1.6.5
1.6.4
1.6.3
1.6.2
1.6.1
1.6.0
1.5.7
1.5.6
1.5.5
1.5.4
1.5.3
1.5.2
1.5.1
1.5.0
1.4.5
1.4.4
1.4.3
1.4.2
1.4.1
1.4.0
1.3.2
1.3.1
1.3.0
1.2.1
1.2.0
1.1.1
1.1.0
0.99.last
1.0.0
0.99
0.98
0.97
VCMI
0.96
0.95b
0.95
0.94
0.93
0.92
0.91
0.9
0.89
0.88
0.86
0.85
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0.81
0.8
0.75
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0.73
0.72
0.71
0.7
0.64
0.63
0.62
0.61
0.6
0.55
0.54
0.53
0.52
0.51
0.5
Commit History
Find
Author
SHA1
Message
Date
Ivan Savenko
09d595e385
- Implemented "mapObject" entry for hero classes
11 years ago
Ivan Savenko
89b89ff85d
Bugfixing. Game seems to be working without major bugs.
11 years ago
Ivan Savenko
836c466f81
- Implementation of overrides for towns
11 years ago
Ivan Savenko
7cfd9a0903
First part of implementation of some type-specific handlers.
11 years ago