|  Konstantin | 7a5775a9f9
							
							vcmi: use std::optional | 2 年之前 | 
				
					
						|  Konstantin | fedf7d377c
							
							vcmi: remove TFaction | 2 年之前 | 
				
					
						|  Konstantin | dd196f2aa8
							
							vcmi: slightly rework limiters | 2 年之前 | 
				
					
						|  Konstantin | f8eba58003
							
							vcmi: remove ALL_CREATURES propagator | 2 年之前 | 
				
					
						|  Konstantin | 6d9859932b
							
							vcmi: add native terrain entity | 2 年之前 | 
				
					
						|  Konstantin | 11b237a23c
							
							vcmi: massive refactoring v1 | 2 年之前 | 
				
					
						|  Konstantin | 8968f0ef0e
							
							vcmi: change EAlignment to enum class | 2 年之前 | 
				
					
						|  Konstantin | b7d6270272
							
							vcmi: add getNativeTerrain method to factions | 2 年之前 | 
				
					
						|  Ivan Savenko | 255bb145b9
							
							Added fallback for 1.2 compatibility | 2 年之前 | 
				
					
						|  Ivan Savenko | 191959ae05
							
							Fixed moat identifiers requests - will now always request spells | 2 年之前 | 
				
					
						|  Ivan Savenko | 6dac15c5b2
							
							Merge pull request #1706 from rilian-la-te/moats-landmines | 2 年之前 | 
				
					
						|  Konstantin | 3df5964847
							
							CTownHandler: remove hardcoded Cove grail | 2 年之前 | 
				
					
						|  Konstantin | c4d5a7a2d6
							
							vcmi:towns now can choose if moat render is needed | 2 年之前 | 
				
					
						|  Konstantin | aab5b47038
							
							vcmi: setup moats using MoatAbility | 2 年之前 | 
				
					
						|  Ivan Savenko | 383387ef29
							
							Integrated defaultMods into mod system | 2 年之前 | 
				
					
						|  Konstantin | 4c4498b22a
							
							vcmi: modernize rest of lib | 2 年之前 | 
				
					
						|  Konstantin | 95503d0623
							
							vcmi: unify movement | 2 年之前 | 
				
					
						|  Ivan Savenko | 623cae7d47
							
							All translatable strings now have language identifier | 2 年之前 | 
				
					
						|  Ivan Savenko | 46931a0ecf
							
							Bugfixing | 2 年之前 | 
				
					
						|  Ivan Savenko | 47c1803c42
							
							Finalization of refactoring: | 2 年之前 | 
				
					
						|  Ivan Savenko | 05a1d7c6e3
							
							All text for factions/towns/building are passed through translator | 2 年之前 | 
				
					
						|  Ivan Savenko | d2b837b116
							
							All creature-related texts go through translator | 2 年之前 | 
				
					
						|  Ivan Savenko | 17fc9d8d8f
							
							Merge with vcmi/develop | 2 年之前 | 
				
					
						|  Ivan Savenko | 633b9ef3be
							
							Native terrain is now required for faction, opt-out with value "none" | 2 年之前 | 
				
					
						|  Ivan Savenko | 526de47ca4
							
							Removed 0.98 compatibility | 2 年之前 | 
				
					
						|  Ivan Savenko | 1caec0a8cb
							
							Removed default native terrains - breaks neutral faction | 2 年之前 | 
				
					
						|  Ivan Savenko | e1799379dd
							
							Terrain/Road/River handler are now in compileable state | 2 年之前 | 
				
					
						|  Ivan Savenko | 1468f6aded
							
							Converted terrainTypeHandler into proper handler class | 2 年之前 | 
				
					
						|  Ivan Savenko | 2cbe6bcb47
							
							Added common method to get names of hardcoded mod scopes | 2 年之前 | 
				
					
						|  Ivan Savenko | 861a6849f9
							
							Added possibility to define per-town tower icon for battle queue in siege | 2 年之前 |