Commit Verlauf

Autor SHA1 Nachricht Datum
  Ivan Savenko 0a3cfea017 Simplify code vor 1 Jahr
  Ivan Savenko d7f5d24b99 If original movement rules are on, it is not possible to attack guards vor 1 Jahr
  Ivan Savenko ef29c47408 Added GUARDED state to distinguish from blocked visitable vor 1 Jahr
  Dydzio fd9810adf4 Working SoD version of fly vor 1 Jahr
  Dydzio 365fedc7e8 Merge branch 'develop' into sod-fly vor 1 Jahr
  Tomasz Zieliński dbf53d78ba Fix invalid logic which made AI not attack guards vor 1 Jahr
  Andrii Danylchenko 0c1664dbe7 NKAI: various AI fixes after tests in headless vor 1 Jahr
  Dydzio ad8d57f7a4 Merge branch 'beta' into sod-fly vor 1 Jahr
  Dydzio 440b468e27 Some partial success on getting fly to work similarly to SoD vor 1 Jahr
  Ivan Savenko 8303ce5d13 Added option to ignore guards in pathfinder vor 1 Jahr
  Ivan Savenko 2b9c362d5b Explicitly convert identifier to underlying enumeration vor 2 Jahren
  Andrii Danylchenko 903be33bf3 #2689 - fix approaching guards when closest tile is double-guarded vor 2 Jahren
  Ivan Savenko 03c3797945 Fixed pathfinding with free ship boarding (Admiral's Hat) vor 2 Jahren
  Ivan Savenko f7b27da00e Implemented support for "coast visitable" objects: vor 2 Jahren
  Ivan Savenko ebc7a82c2e Converted pathfinder enum's to enum class vor 2 Jahren
  Ivan Savenko bd4d2788ed Split pathfinder into multiple smaller files vor 2 Jahren