AlexVinS
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53b5587c2e
Advance map header serialization
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9 years ago |
AlexVinS
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6f203fb7e2
Save string identifiers for all game objects
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10 years ago |
Ivan Savenko
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32240da34e
Reduced number of #include's in headers. May break compilation on Win
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11 years ago |
AlexVinS
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f2b61f7e69
Spell configuration: introduce simplifaction mechanism for level conficuration
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11 years ago |
Michał W. Urbańczyk
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7d1e54baa7
Fixed compilation with MSVC.
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11 years ago |
alexvins
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4203d69525
Part 2 of new spell configuration
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11 years ago |
Michał W. Urbańczyk
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0eb496fb57
Fixed #1338 and #1341. Introduced post-load step to ease initialization of bonus source ids.
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12 years ago |
Ivan Savenko
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c6cc6e6301
Large changeset, first part of editing H3 objects via mods feature. Changes:
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12 years ago |