Commit History

Author SHA1 Message Date
  mateuszb db4ee5844f * implemented 206 and 207 from mantis 16 years ago
  mateuszb ad0848f1d2 * fix for bugs 47 and 89 16 years ago
  mateuszb 0ac3d9be83 * fix for bug 70 16 years ago
  mateuszb f109c51f7f * bug 146 fixed 16 years ago
  Frank Zago 3cdefa2790 accesible->accessible 16 years ago
  Frank Zago 17a795015a Restores attacking and shooting sounds. 16 years ago
  Frank Zago c2cb7be227 Fixed bug 143 and possibly 142. 16 years ago
  Michał W. Urbańczyk 3d4db35df0 Added icon to the MSVC project, minor fixes, version bumped to 0.74. 16 years ago
  mateuszb 22e9098752 * fix for 0.72d #26 (flying creatures will be blitted over all other creatures, obstacles and wall) 16 years ago
  mateuszb 540e15d4ea * when active stack is killed by spell, game behaves properly 16 years ago
  mateuszb 4ba26635b6 * hero in siege won't be blitted below wall 16 years ago
  mateuszb 9a1669b926 * animation of catapult 16 years ago
  Michał W. Urbańczyk 307c20e7dc * fixed crash on clicking on the map frame 16 years ago
  mateuszb 4677d3a338 * fixed animation of defense / death when unit is attacked twice 16 years ago
  mateuszb 2d54b31b17 * fixed bug with lightning bolt 16 years ago
  mateuszb 75c6db7197 * wights won't have regeneration animation played when not alive 16 years ago
  Michał W. Urbańczyk bff3abe122 Fixed positioning of battle effects / animations in non 800x600 resolutions. 16 years ago
  Michał W. Urbańczyk 22a74ea781 Fixes 16 years ago
  Michał W. Urbańczyk ee3c318ed9 Version for development release 0.73c 16 years ago
  mateuszb bab07c0ab3 * fixed bugs 66, 74 from VCMI 0.73 bug thread 16 years ago
  mateuszb d5ba0fc4fb * faster and less memory-consuming def handling 16 years ago
  mateuszb 451c08922c * spell animations are handled by new battle animation engine 16 years ago
  mateuszb 80b5126cf5 * support for RETURN_AFTER_STRIKE feature 16 years ago
  mateuszb ba25f5c807 * almost all problems with battles fixes 16 years ago
  mateuszb 8799eddcdc * many fixes and improvements for battles 16 years ago
  mateuszb e77e49783a * improved handling of animations in battles 16 years ago
  mateuszb f3a1cd4ae5 * animations in battles seem to approximately work 16 years ago
  mateuszb 34ef79d15e * minor improvements 16 years ago
  mateuszb c8ac6cf914 * certain improvements for animations in battles 16 years ago
  mateuszb 3f5c98ac7c * reworked system of animations in battles; it's not fully working yet, but crashes should not occur 16 years ago