提交历史

作者 SHA1 备注 提交日期
  Ivan Savenko 42317e7128 Block attempts to attack unit behind obstacle in UI 5 月之前
  Ivan Savenko 5c4ce61d57 Fix handling of double-wide creatures by BattleAI 5 月之前
  Ivan Savenko e90d8c318d Configurable multi-hex attacks 6 月之前
  Ivan Savenko 700eeb6bd4 Implemented HERO_SPELL_CASTS_PER_COMBAT_TURN bonus 6 月之前
  Ivan Savenko 63d00b080e Removed pointer to army from StackInstance 8 月之前
  Ivan Savenko 439c9a7888 Merge pull request #5622 from IvanSavenko/hypno_fix 7 月之前
  Ivan Savenko 1f70f27b2d Fix hypnotize spell 7 月之前
  Ivan Savenko b6c341f7c0 Likely fix for inability to shoot if there was adjacent cloned unit 7 月之前
  Ivan Savenko a8a6be7ac1 Fix potential compatibility with C++20 / C++23 mode 8 月之前
  Ivan Savenko 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 9 月之前
  Ivan Savenko 2362c6da21 Fixes for multiple new issues from Sonar 9 月之前
  Ivan Savenko 5c8c69e665 Smarter logic for determining whether hex is inside the walls 9 月之前
  Ivan Savenko abc7168ff6 Consider units on wall hexes as 'inside' town for tower target selection 9 月之前
  Ivan Savenko f858a6e04b Merge pull request #5266 from MichalZr6/battlefield 9 月之前
  MichalZr6 30bd975f95 Use unit->getHexes() 10 月之前
  MichalZr6 ecdd394bb1 Use BattleHex as const ref wherever possible 10 月之前
  Ivan Savenko b33b880482 Do not add dead units as 'adjacent', since all callers assume this 10 月之前
  Ivan Savenko 5bfc837a8f Fix regressions from battlehex PR (mostly related to towers) 10 月之前
  Ivan Savenko 48473b18f6 move checks for invincible bonus to UnitState & cache 10 月之前
  Ivan Savenko 40bff74195 Use small vector for unit list 10 月之前
  Ivan Savenko 5375d61d1b Optimize battleAdjacentUnits method 10 月之前
  MichalZr6 dbe82b94f6 Changes following review: 10 月之前
  MichalZr6 4031006317 Drop battle elapsed time measurement, restore avHexes. 10 月之前
  MichalZr6 dad6437661 Refactor BattleHex, remake the use of precomputed neighbouring tiles containers. 10 月之前
  MichalZr6 ac8104d56d SonarCloud recomendations. 10 月之前
  MichalZr6 7a8edff419 minor fixes 11 月之前
  MichalZr6 fb9a3da651 Unit.cpp refactor and some other minor changes 11 月之前
  MichalZr6 e3516120d8 Refactor destructibleEnemyTurns 11 月之前
  MichalZr6 5f799d41b3 Use cached neighbouring tiles where possible 1 年之前
  MichalZr6 a99274d72e BattleHexArray - new container for BattleHexes 1 年之前