Michael
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0c4f4daf70
base rendering
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2 years ago |
Michael
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b4f6c7abab
big images; basic heroes support
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2 years ago |
Michael
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d0522b0fee
initial window
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2 years ago |
Ivan Savenko
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43795c39a5
Replaced all usage of SDL_Color outside of render with ColorRGBA
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2 years ago |
Ivan Savenko
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ca889a5c2a
Replaced clickLeft with clickPressed clickReleased methods
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2 years ago |
Ivan Savenko
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a505cc464e
Fixed slider's behavior, especially for mobile systems
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2 years ago |
Ivan Savenko
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563d7dd41f
Renamed RCLICK -> SHOW_POPUP
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2 years ago |
Ivan Savenko
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d4aa778547
Replaced clickRight event with showPopupWindow/closePopupWindow
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2 years ago |
Ivan Savenko
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0e36a3ab5a
Use Scrollable class for all appropriate locations
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2 years ago |
Ivan Savenko
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052d0d314a
Implemented Scrollable class, to server as common base for such classes
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2 years ago |
Ivan Savenko
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6fe00ad55c
Moved slider class to a separate file
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2 years ago |
Ivan Savenko
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57df1c3e0d
Implemented gesture for town/hero lists and town/hero selection
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2 years ago |
Ivan Savenko
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360bf48031
Implemented panning/swiping gesture for sliders
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2 years ago |
Ivan Savenko
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2a30eccb2d
Allow mouse wheel for astart options setup (town/hero/bonus)
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2 years ago |
Ivan Savenko
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acac42291e
Remove excessive CMap.h includes
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2 years ago |
Ivan Savenko
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de769a04d6
Remove unnecessary includes from headers
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2 years ago |
Ivan Savenko
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e2ef136003
Renamed "Int" -> "Window" in WindowHandler API
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2 years ago |
Ivan Savenko
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7838190ef4
Moved window stack management from GuiHandler to new class
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2 years ago |
nordsoft
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fb4db41891
Single player spectator
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2 years ago |
Konstantin
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11b237a23c
vcmi: massive refactoring v1
|
2 years ago |
Ivan Savenko
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108a42e4ba
Reorganized includes for new layout. New class - IImageLoader
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2 years ago |
Ivan Savenko
|
05a1d7c6e3
All text for factions/towns/building are passed through translator
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2 years ago |
Ivan Savenko
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fa6f7513e8
All heroes-related strings are passed through translator
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2 years ago |
Ivan Savenko
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a0157d6117
replaced C array with std::array
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2 years ago |
Ivan Savenko
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0cae259f53
Most of rendering in BattleInt is done via canvas
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2 years ago |
Ivan Savenko
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abb553d975
Next step of code refactoring:
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2 years ago |
Ivan Savenko
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6b3beb05e5
BattleInt split is finished, start of refactoring:
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2 years ago |
Dmitry Orlov
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a65feb29f5
Fixed: Advanced options window issues
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4 years ago |
AlexVinS
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ecaa9f5d0b
Entities redesign and a few ERM features
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7 years ago |
Dmitry Orlov
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854a2e6c39
Feature: Mods system improvement, Part III. Bunusing buildings customization.
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4 years ago |