Commit History

Author SHA1 Message Date
  Michael 0c4f4daf70 base rendering 2 years ago
  Michael b4f6c7abab big images; basic heroes support 2 years ago
  Michael d0522b0fee initial window 2 years ago
  Ivan Savenko 43795c39a5 Replaced all usage of SDL_Color outside of render with ColorRGBA 2 years ago
  Ivan Savenko ca889a5c2a Replaced clickLeft with clickPressed clickReleased methods 2 years ago
  Ivan Savenko a505cc464e Fixed slider's behavior, especially for mobile systems 2 years ago
  Ivan Savenko 563d7dd41f Renamed RCLICK -> SHOW_POPUP 2 years ago
  Ivan Savenko d4aa778547 Replaced clickRight event with showPopupWindow/closePopupWindow 2 years ago
  Ivan Savenko 0e36a3ab5a Use Scrollable class for all appropriate locations 2 years ago
  Ivan Savenko 052d0d314a Implemented Scrollable class, to server as common base for such classes 2 years ago
  Ivan Savenko 6fe00ad55c Moved slider class to a separate file 2 years ago
  Ivan Savenko 57df1c3e0d Implemented gesture for town/hero lists and town/hero selection 2 years ago
  Ivan Savenko 360bf48031 Implemented panning/swiping gesture for sliders 2 years ago
  Ivan Savenko 2a30eccb2d Allow mouse wheel for astart options setup (town/hero/bonus) 2 years ago
  Ivan Savenko acac42291e Remove excessive CMap.h includes 2 years ago
  Ivan Savenko de769a04d6 Remove unnecessary includes from headers 2 years ago
  Ivan Savenko e2ef136003 Renamed "Int" -> "Window" in WindowHandler API 2 years ago
  Ivan Savenko 7838190ef4 Moved window stack management from GuiHandler to new class 2 years ago
  nordsoft fb4db41891 Single player spectator 2 years ago
  Konstantin 11b237a23c vcmi: massive refactoring v1 2 years ago
  Ivan Savenko 108a42e4ba Reorganized includes for new layout. New class - IImageLoader 2 years ago
  Ivan Savenko 05a1d7c6e3 All text for factions/towns/building are passed through translator 2 years ago
  Ivan Savenko fa6f7513e8 All heroes-related strings are passed through translator 2 years ago
  Ivan Savenko a0157d6117 replaced C array with std::array 2 years ago
  Ivan Savenko 0cae259f53 Most of rendering in BattleInt is done via canvas 2 years ago
  Ivan Savenko abb553d975 Next step of code refactoring: 2 years ago
  Ivan Savenko 6b3beb05e5 BattleInt split is finished, start of refactoring: 2 years ago
  Dmitry Orlov a65feb29f5 Fixed: Advanced options window issues 4 years ago
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features 7 years ago
  Dmitry Orlov 854a2e6c39 Feature: Mods system improvement, Part III. Bunusing buildings customization. 4 years ago