Histórico de Commits

Autor SHA1 Mensagem Data
  Michał W. Urbańczyk 9f5d1ba623 Fixed #1271. há 12 anos atrás
  Michał W. Urbańczyk 79026bdfde Introduced strongly typed QueryID. há 12 anos atrás
  Michał W. Urbańczyk f95e6c233b It is possible to set on visit query that object is to be removed after visit is over. há 12 anos atrás
  DjWarmonger 87988b0ae7 Compile fixes for MVS2010 há 12 anos atrás
  Michał W. Urbańczyk e8354908c3 Big change: Introduced new mechanism to handle queries. It should not cause any visible changes ATM apart from fixing several long-standing bugs realted to handling post-visit/battle/levelup callback, including infamous creature bank issues: #955, #1053, #1063, #1191. Needs testing. há 12 anos atrás
  Ivan Savenko c4c592b773 - bugfixing: #1243, #1227, #1241, #1236, #1233 há 12 anos atrás
  mateuszb dbec99ffc7 * PlayerColor and TeamID refactoring há 12 anos atrás
  Michał W. Urbańczyk d45a554fec Significant changes to saving system. Now both client and server store their lib part. há 12 anos atrás
  mateuszb 560315bc48 * SlotID refactoring há 12 anos atrás
  mateuszb 9e00090c42 * refactoring, a few intriguing problems remain há 12 anos atrás
  mateuszb bda766b697 * refactoring há 12 anos atrás
  mateuszb 8a8eecd063 * refactoring há 12 anos atrás
  mateuszb d540723739 * refactoring há 12 anos atrás
  mateuszb 86dc9386d6 * refactoring, including a generic solution for IDs há 12 anos atrás
  mateuszb 0003d30991 * refactoring há 12 anos atrás
  mateuszb 9dd60b6dbe * refactoring há 12 anos atrás
  mateuszb f1c78e3260 * creature ID refactoring há 12 anos atrás
  mateuszb af5287c193 * fixed opening custom campaign selection window há 12 anos atrás
  mateuszb dc091a1ce1 * some work on hero crossover; still buggy há 12 anos atrás
  mateuszb 25663ce7af * fixed vector<bool> serialization há 12 anos atrás
  mateuszb 8769f67c5d * JsonReader can convert to enums há 12 anos atrás
  mateuszb f3f4a7633d * fixed 1085 há 13 anos atrás
  mateuszb 18bd898cb1 * fixed bug when starting certain maps in campaigns há 13 anos atrás
  mateuszb 6a81c8b1af * campaign against magic numbers há 13 anos atrás
  Michał W. Urbańczyk a14f381d48 Fixed #1055 - hang when creature performed automatic (not controleld by player) action. há 13 anos atrás
  Michał W. Urbańczyk d390113c23 * New files for lib: CBattleCallback.cpp and CBattleCallback.h há 13 anos atrás
  DjWarmonger b86706d58c Commander can now die in a battle and will be automatically rised when visiting town. há 13 anos atrás
  Michał W. Urbańczyk edccbd4809 Rewritten many parts of query handling. Fixed several scenarios leading to a hang (including #1012). Purged boost::function from player interface (handy but impossible to serialize). VCAI will keep description for each unanswered query, so the further debugging will be easier. há 13 anos atrás
  Ivan Savenko faaf799d95 - fixed some extra warnings. Mostly harmless. há 13 anos atrás
  Michał W. Urbańczyk d168f3eac2 * Implemented Moat functionality during siege (stops movement and deals dmg) há 13 anos atrás