Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko 0ca9f64573 Next part of town configuration: %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk 5a157290d9 Fixed crash occurring after casting Armageddon and killing all stacks. %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk 6530e7a1e1 * servers will not allow using out-of-range slots ( #1061 ) %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk 38b6435ee4 Shackles of War implementation uses bonus system propagation instead of looking into enemy hero. Silences some warnings. %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk 0b85cfaf78 Fix for #1058. %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk 830d94064e Fixed #1056, #1057 and #1058. %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk a14f381d48 Fixed #1055 - hang when creature performed automatic (not controleld by player) action. %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk 7c09f73402 * INFINITE_DIST is now enum, it should cause least trouble that way. Uh, it's so hard to fight magic values these days. %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko d5f29d134f - create temporary when INFINITE_DIST passed by reference. Should work with MSVC as well :) %!s(int64=13) %!d(string=hai) anos
  DjWarmonger 002844b376 Compile fix. Sorry, Ivan :P %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko d69f4b7632 - build system update %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk d390113c23 * New files for lib: CBattleCallback.cpp and CBattleCallback.h %!s(int64=13) %!d(string=hai) anos