提交歷史

作者 SHA1 備註 提交日期
  Ivan Savenko 0ca9f64573 Next part of town configuration: 13 年之前
  Michał W. Urbańczyk d168f3eac2 * Implemented Moat functionality during siege (stops movement and deals dmg) 13 年之前
  Michał W. Urbańczyk 7dc0d6878e Rewritten battle obstacles. New file for lib: CObstacleInstance.cpp. 13 年之前
  beegee1 156aa6e4d9 * Updated class - file - handling 14 年之前
  beegee1 2f5d6f2684 * CHexField renamed to CBattleHex 14 年之前
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface 14 年之前
  Frank Zago bcce343b6c Created terrains.json from native_terrains.txt and TERCOSTS.TXT. 14 年之前
  mateuszb 8b8d06ac64 * fixed bug 257 15 年之前
  mateuszb b3fd14b524 * splitted CGameState into general game state and battle game state 15 年之前
  mateuszb 49083c4e5a * ConstTransitive CGI more or less done 15 年之前