Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko c3ce4b25df Removed all #include's of CMap.h from headers. %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov f55bfe41d6 Digging: implement digging status on right click. Fix issue 401 %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov a851062891 Merge pull request #133 from vcmi/feature/pathfinderLayers %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov e1a360408d GameConstants: move operators into header and always inline them %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov d19cb5ce89 EPathfindingLayer: fix obvious layer over-allocation in CPathsInfo %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov adeefe903a CGPathNode: apply suggested optimizations %!s(int64=10) %!d(string=hai) anos
  DjWarmonger 5fadb239f2 Merge pull request #134 from edeksumo/Fix-Defence-Ani %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov 5106738160 Merge branch 'develop' into feature/pathfinderLayers %!s(int64=10) %!d(string=hai) anos
  edeksumo ba1062ed3c Formating2 %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov 7eebcb9d60 Artifacts: replace few more ints by ArtifactID %!s(int64=10) %!d(string=hai) anos
  AlexVinS e645b46aed Revert "Merge pull request #124 from vcmi/issue/1372" %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov 9fe442537b Pass on EPathfindingLayer and small fixes for code around it %!s(int64=10) %!d(string=hai) anos
  edeksumo dd525da153 Formatting %!s(int64=10) %!d(string=hai) anos
  edeksumo 75a76c0bf0 FixDefenceAni %!s(int64=10) %!d(string=hai) anos
  AlexVinS f6b9015324 Use constant for summoned creature slot %!s(int64=10) %!d(string=hai) anos
  DjWarmonger 349f16a359 Version bump. %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov 4b64bec711 EPathfindingLayer: copy other code from ETerrainType for debugging %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov 118039a368 Pathfinding: add copy-pasted EPathfindingLayer %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov 226650582d Move base movement cost to GameConstants %!s(int64=10) %!d(string=hai) anos
  AlexVinS 2677d4a677 Fixed action cancel on active stack remove %!s(int64=10) %!d(string=hai) anos
  AlexVinS fa06e05487 Merge branch 'develop' into SpellsRefactoring7 %!s(int64=10) %!d(string=hai) anos
  DjWarmonger 2733927527 Version bump. %!s(int64=10) %!d(string=hai) anos
  AlexVinS 10318a3da3 Intoduce PASSIVE_CASTING mode for opening battle spells %!s(int64=10) %!d(string=hai) anos
  DjWarmonger 971f6d1c1f Removed WoG dependency for random artifacts. WoG version in repository updated. %!s(int64=10) %!d(string=hai) anos
  AlexVinS e82dfb5a85 fixed mantiss 0002254 %!s(int64=10) %!d(string=hai) anos
  DjWarmonger 3863756009 Version bump. %!s(int64=10) %!d(string=hai) anos
  DjWarmonger 2e70d8a084 - VCMI will now read templates from mods %!s(int64=10) %!d(string=hai) anos
  DjWarmonger 6d502ef1a1 Implemented A* algorithm to draw shortest roads - but not correct roads yet. %!s(int64=10) %!d(string=hai) anos
  DjWarmonger b8a6455b39 Post-release version bump. %!s(int64=10) %!d(string=hai) anos
  AlexVinS 4c4ad480c5 added experimental usage of roads %!s(int64=11) %!d(string=hai) anos