nordsoft
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fc7f1dbc5a
Fix template selection
|
2 years ago |
nordsoft
|
53b2f68560
Serialize template
|
2 years ago |
nordsoft
|
625c18a889
Fix #3234
|
3 years ago |
Andrey Filipenkov
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
3 years ago |
Nordsoft91
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e4ac0d4370
Editor prerequisites [part 2] (#889)
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3 years ago |
Nordsoft91
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4bd0ff680a
Random map generator refactoring (#762)
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3 years ago |
Andrii Danylchenko
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4b4cc3cf4b
battlefields in VLC and custom bonuses for terrain patches
|
3 years ago |
Nordsoft91
|
5054ee011a
Rmg water support (#751)
|
3 years ago |
Nordsoft91
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5c1a66ab69
Rmg water support (#745)
|
3 years ago |
Nordsoft91
|
9d06e51631
Place proper towns in underground (#743)
|
3 years ago |
AlexVinS
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ecaa9f5d0b
Entities redesign and a few ERM features
|
7 years ago |
John Bolton
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a05ae78e67
Fixed lots of warnings.
|
5 years ago |
laikh
|
edc1d06f4e
Random Map Generator Option: Allow having more computer only players than human/computer players
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5 years ago |
Alexander Shishkin
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f563712782
fix formatting
|
7 years ago |
godric3
|
7ded9dbda8
Fix crash when generating random map with random number of players
|
7 years ago |
DJWarmonger
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273802c92c
I have no idea what I'm doing
|
7 years ago |
Arseniy Shestakov
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ac66fc7f42
Full rework of pre-game interface and networking
|
7 years ago |
AlexVinS
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9d108d59db
Redone RMG template serialization using JSON serializer, added tests
|
7 years ago |
AlexVinS
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0868164147
(int) -> static_cast<int>
|
8 years ago |
AlexVinS
|
15138c23de
Finished conversion to new logging API
|
8 years ago |
AlexVinS
|
85e952f25f
Logging cleanup 3
|
8 years ago |
AlexVinS
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61e241308d
Logging cleanup
|
8 years ago |
Arseniy Shestakov
|
f1e5797834
Code style: move or add licensing information on top of every file
|
8 years ago |
Arseniy Shestakov
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452e28d183
Remove some useless includes found by cppclean
|
9 years ago |
AlexVinS
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4d9058e412
Whitespace cleanup. (No code changes.)
|
9 years ago |
ArseniyShestakov
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2276af70dc
PreGame: avoid crashing on random map options
|
10 years ago |
DjWarmonger
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e9654ef487
Fixed issue when player starting towns were wiped.
|
10 years ago |
DjWarmonger
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c6f714db9c
Fixed generation of CPU teams.
|
10 years ago |
DjWarmonger
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34a59a2788
- Fixed issues with number of players selection
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10 years ago |
DjWarmonger
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6890ae9f02
- Fixed improper use of playersCount. Now RMG can generate maps up to 8 players, with CPU players only as well.
|
10 years ago |