História revízii

Autor SHA1 Správa Dátum
  Frank Zago 01566fcde1 Patch from Yupsi. Hero sleep/wake-up. Fixes #162 and #601. 14 rokov pred
  Michał W. Urbańczyk 6ef44bde5a Work on pathfinder: torn the code out from CGameState into a separate class. It can use Subterranean Gates and Boats. Removed code for handling Fly spell effect. It didn't work as supposed anyway. 14 rokov pred
  ori.bar 5b836f428a Partial fix for 37. Full fix for 27, 64, 600. Fix for bug where code tried to reload non existent file. 14 rokov pred
  Michał W. Urbańczyk 18444fc72f Rewritten code handling growth to eliminate duplication and make it conformant to OH3 mechanics. Proper support for Statue of Legion. 14 rokov pred
  Frank Zago 06ca4a7c76 Convert minimap.txt to a json file. 14 rokov pred
  Ivan Savenko 7eb82278d9 - minor fixes to JSON 14 rokov pred
  Ivan Savenko 8054c85091 - some work on sound and music players: 14 rokov pred
  Michał W. Urbańczyk 583f37bf1f * Playing terrain music 14 rokov pred
  Frank Zago aca118b613 Fixed creature bonus parser. Fixed several uninitialized variables. Updated data build script to v0.85. 14 rokov pred
  Michał W. Urbańczyk 2d61fab7e9 * Probably fixed #655. 14 rokov pred
  Michał W. Urbańczyk df062614d7 Fixed #260, improvement for #250. 14 rokov pred
  DjWarmonger b97988477e Optimization for terrain path. 14 rokov pred
  Michał W. Urbańczyk 2845123a0a A patch from zjarek ( #727 ) — refactoring of CTerrainRect::showPath. 14 rokov pred
  Michał W. Urbańczyk 617e1f962e New files for lib: 14 rokov pred
  Michał W. Urbańczyk b4144dc616 Callback jugglery, part 1. 14 rokov pred
  Ivan Savenko 61af4c745e - recursive directory parser for LodHandler - for creature abilities and new main menu images 14 rokov pred
  Ivan Savenko 0f605256e9 - added new files to build system 14 rokov pred
  Michał W. Urbańczyk 95efcc7cb5 Fixed #305, #707, #708. 14 rokov pred
  mateuszb 0482195489 * bug 652 fixed 15 rokov pred
  mateuszb 5e0b0e49b2 * bug 392 fixed 15 rokov pred
  Michał W. Urbańczyk 4c9edd3f06 Many fixes around bonus system. Some basic propagation mechanism (not clever but works). 15 rokov pred
  Ivan Savenko 450ae1772c - Buttons optimization - less memory and CPU usage 15 rokov pred
  Ivan Savenko 2ff07fa66a - Next part of animation system: 15 rokov pred
  Michał W. Urbańczyk 401b364ad7 Partially functional artifact screen. 15 rokov pred
  mateuszb 49083c4e5a * ConstTransitive CGI more or less done 15 rokov pred
  mateuszb b15deaa203 * more constTransitivePointers in GameInfo, separated client GUI classes from it, moved def handlers from CGDefInfo 15 rokov pred
  Michał W. Urbańczyk b15ac97c62 Half done refactoring of CHeroWindow. 15 rokov pred
  Frank Zago dbe38a7062 A few bug fixes and arious warning fixes: unused code/variables, out of order initializations, ... 15 rokov pred
  Ivan Savenko 9e8d0651f6 - fix for #32 (b) 15 rokov pred
  mateuszb 9445e5b184 * small refactoring 15 rokov pred