Histórico de Commits

Autor SHA1 Mensagem Data
  Ivan Savenko 0e3eae3095 patch from KroArtem há 12 anos atrás
  Michał W. Urbańczyk d5263d75f8 Fixed #1490. há 12 anos atrás
  Michał W. Urbańczyk 0abbe71b25 Merged fixes from the branch. há 12 anos atrás
  DjWarmonger d06b02638b Partially implemented #481 há 12 anos atrás
  Michał W. Urbańczyk d4a8e90460 Fixed #1448, #1470 há 12 anos atrás
  Michał W. Urbańczyk 385f4ab7f5 #1153 and #1395 should be fixed. Terrible, terrible, terrible. há 12 anos atrás
  Michał W. Urbańczyk 3b42cff3ec #1409 should not crash anymore. há 12 anos atrás
  Ivan Savenko 45c2bd7511 hopefully fixes #1397. Still too much magic in this code :( há 12 anos atrás
  Ivan Savenko 491bd557ef fixed several bugs reported on forum: há 12 anos atrás
  Michał W. Urbańczyk e9d51a2670 Fixed issue that allowed to build multiple boats in town. Renamed state() to sth more sensible. há 12 anos atrás
  Ivan Savenko 1a77fee7f7 more improvements for battle animations há 12 anos atrás
  Ivan Savenko 4ac2a6e8b6 minor refactoring of VCMIDirs, bugfixing há 12 anos atrás
  Ivan Savenko 146a5e5ef8 Made speed of most of battle animations time-based há 12 anos atrás
  Ivan Savenko f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported há 12 anos atrás
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: há 12 anos atrás
  Michał W. Urbańczyk 1a2c8de6ad Minor improvements. há 12 anos atrás
  Ivan Savenko dd808ef5cc bugfixing: há 12 anos atrás
  Michał W. Urbańczyk 17403b544c Various fixes for quick combat. há 12 anos atrás
  Michał W. Urbańczyk 04d11519ef Quick Combat system setting works… if user doesn't click in the meantime. há 12 anos atrás
  Michał W. Urbańczyk 254f194220 Some very early work towards autofight feature. há 12 anos atrás
  Michał W. Urbańczyk 79026bdfde Introduced strongly typed QueryID. há 12 anos atrás
  Michał W. Urbańczyk 5c2473d436 Support for saving/loading in player interfaces, including VCAI. há 12 anos atrás
  Ivan Savenko 8be801a6dc - CMappedFileLoader class to remap WoG files to h3 names há 12 anos atrás
  Michał W. Urbańczyk e8354908c3 Big change: Introduced new mechanism to handle queries. It should not cause any visible changes ATM apart from fixing several long-standing bugs realted to handling post-visit/battle/levelup callback, including infamous creature bank issues: #955, #1053, #1063, #1191. Needs testing. há 12 anos atrás
  beegee1 c7c2686379 - Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets há 12 anos atrás
  beegee1 30bcec42c6 - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui há 12 anos atrás
  beegee1 ee51c5beb5 - Renamed /lib subfolders to lowercase há 12 anos atrás
  mateuszb dbec99ffc7 * PlayerColor and TeamID refactoring há 12 anos atrás
  Ivan Savenko b5fcefe455 - moved all system-specific handling of filesystem to VCMIDirs.cpp (new file) há 12 anos atrás
  Michał W. Urbańczyk 01d1029b1f Fixed #1221. há 12 anos atrás