Commit History

Author SHA1 Message Date
  Ivan Savenko 0e3eae3095 patch from KroArtem 12 years ago
  DjWarmonger 99352a7220 Fixed crashes when clone dies #1357, #1441. 12 years ago
  Ivan Savenko c81a31c74a - catapult attacks should be identical to H3 12 years ago
  DjWarmonger e2de926aec Fixed #1330. 12 years ago
  Ivan Savenko b87897096c Filesystem handling is now more flexible 12 years ago
  DjWarmonger 5f310aa20f Fixed all issues with Resurrection: #123, #1358 12 years ago
  DjWarmonger 4fd9bcfedc Fixed #1345 12 years ago
  Michał W. Urbańczyk d8a27d8f3c Refactored player-specific data into single struct BattleState. 12 years ago
  DjWarmonger 9277c695a5 Fixed #1361. 12 years ago
  Michał W. Urbańczyk 4576719abe Visual Studio 2013 Preview compile fixes: 12 years ago
  Ivan Savenko f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported 12 years ago
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: 12 years ago
  Michał W. Urbańczyk 06dbdd234f Further changes for duel mode. It is possible to pass names of AIs to be used by command line. Moved things in battle AI. 12 years ago
  Ivan Savenko 8be801a6dc - CMappedFileLoader class to remap WoG files to h3 names 12 years ago
  DjWarmonger 32c87f532f - Added missing abilities for devil & ghost dragon 12 years ago
  Ivan Savenko c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: 12 years ago
  beegee1 c7c2686379 - Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets 12 years ago
  beegee1 ee51c5beb5 - Renamed /lib subfolders to lowercase 12 years ago
  DjWarmonger c8bb363a45 Fixed Death Stare of Commanders, additional tweaks. 12 years ago
  mateuszb dbec99ffc7 * PlayerColor and TeamID refactoring 12 years ago
  mateuszb 560315bc48 * SlotID refactoring 12 years ago
  mateuszb 9e00090c42 * refactoring, a few intriguing problems remain 12 years ago
  alexvins ceea466f54 [refactor] spell handling 12 years ago
  mateuszb 9c1a117c1c * refactoring 12 years ago
  mateuszb bda766b697 * refactoring 12 years ago
  DjWarmonger b554af25d3 - Compile fix 12 years ago
  mateuszb 86dc9386d6 * refactoring, including a generic solution for IDs 12 years ago
  mateuszb f1c78e3260 * creature ID refactoring 12 years ago
  mateuszb af5287c193 * fixed opening custom campaign selection window 12 years ago
  DjWarmonger 1ef205e5f1 Various tweaks / enchancements to bonus mechanics 12 years ago