Commit History

Author SHA1 Message Date
  Ivan Savenko 0e3eae3095 patch from KroArtem 12 years ago
  Ivan Savenko d09294e40a compile fix, fixes blit order of heroes in siege 12 years ago
  Michał W. Urbańczyk dca1f709a9 And another one. I'm sloppy today :( 12 years ago
  Michał W. Urbańczyk 5c6d12400f Fixed AI detection of battle end (solves some freezes). 12 years ago
  Michał W. Urbańczyk 4f29b526ca The battle callback method battleGetAllStacks will by default omit the arrow turrets. Fixes #1453, #1455 and related. 12 years ago
  Ivan Savenko 5654fef901 - ZipArchive namespace for operations with zip archives, located in CZipLoader.h/cpp. 12 years ago
  Ivan Savenko 8beee29482 - corrected "isToReverse" check, partially fixes 1397 12 years ago
  Ivan Savenko c81a31c74a - catapult attacks should be identical to H3 12 years ago
  DjWarmonger e2de926aec Fixed #1330. 12 years ago
  DjWarmonger 0c45fb95d4 Fixed crash when aiming with Archangels. 12 years ago
  DjWarmonger aa6626bc35 Fixed #1329. 12 years ago
  DjWarmonger 5f310aa20f Fixed all issues with Resurrection: #123, #1358 12 years ago
  DjWarmonger b36be10e30 12 years ago
  Ivan Savenko a719e03b30 - fixed #1375 12 years ago
  Michał W. Urbańczyk d8a27d8f3c Refactored player-specific data into single struct BattleState. 12 years ago
  Michał W. Urbańczyk 1e11904d8a Fixed Remove Obstacle. TODO: limit its working on spell-created obstacles depending on spell school level. 12 years ago
  Ivan Savenko a148c39e0a more battles animations: 12 years ago
  DjWarmonger b0f82957ab Fixed #1336 12 years ago
  Michał W. Urbańczyk 4576719abe Visual Studio 2013 Preview compile fixes: 12 years ago
  Ivan Savenko f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported 12 years ago
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: 12 years ago
  Michał W. Urbańczyk 04d11519ef Quick Combat system setting works… if user doesn't click in the meantime. 12 years ago
  Michał W. Urbańczyk 06dbdd234f Further changes for duel mode. It is possible to pass names of AIs to be used by command line. Moved things in battle AI. 12 years ago
  Michał W. Urbańczyk 6a88604937 * fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus) 12 years ago
  DjWarmonger c9e95f76df - Fixed Phoenix fire immunity. Again. 12 years ago
  Ivan Savenko 8be801a6dc - CMappedFileLoader class to remap WoG files to h3 names 12 years ago
  DjWarmonger 32c87f532f - Added missing abilities for devil & ghost dragon 12 years ago
  beegee1 c7c2686379 - Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets 12 years ago
  alexvins b5612624fb fix clone immunity handling for 8+ level creatures, part of issue #1234. 12 years ago
  mateuszb dbec99ffc7 * PlayerColor and TeamID refactoring 12 years ago