|  Dmitry Orlov | 0e5d427dc9
							
							Fix: VCAI should not attempt to move Spellbook | 4 years ago | 
				
					
						|  John Bolton | c61bae4060
							
							Fixed RETURN_IF_BATTLE(). Undid disabled warnings. Fixed indentation. | 5 years ago | 
				
					
						|  John Bolton | a05ae78e67
							
							Fixed lots of warnings. | 5 years ago | 
				
					
						|  Jacob Lundgren | cfe33e6b6e
							
							3117: Fix crash after AI revisits teleporter | 5 years ago | 
				
					
						|  Dydzio | 545b07b8b8
							
							Thread interruption fixes | 6 years ago | 
				
					
						|  Michał Kalinowski | ac6b477aa2
							
							Simplify statements | 6 years ago | 
				
					
						|  Andrii Danylchenko | ffdf5ad180
							
							AI: fix hero exchange logic, allow splitting weakest-fastest creature, refactoring | 6 years ago | 
				
					
						|  Andrii Danylchenko | 5fb5ddfc67
							
							ai fix town portal to occupied town | 6 years ago | 
				
					
						|  Alexander Shishkin | 6165954e40
							
							Merge pull request #546 from nullkiller/ai-pathfinding-update-paths | 6 years ago | 
				
					
						|  Dydzio | aafad18121
							
							Style fixes | 6 years ago | 
				
					
						|  Dydzio | 18e139d9e3
							
							AI hero exchange improvement: split last creature stack | 6 years ago | 
				
					
						|  Andrii Danylchenko | 35f696b695
							
							AI pathfinding const api and updatePaths | 6 years ago | 
				
					
						|  Andrii Danylchenko | bf87a9774d
							
							AI: stability fixes | 6 years ago | 
				
					
						|  Alexander Shishkin | b00e935e4d
							
							Warnings fixes (#538) | 6 years ago | 
				
					
						|  AlexVinS | da20aa2388
							
							Use the same cost value in Pathfinder and fuzzy evaluations. | 6 years ago | 
				
					
						|  AlexVinS | 4b5910c2f4
							
							VCAI performance improvements | 6 years ago | 
				
					
						|  Andrii Danylchenko | 8fee46de7c
							
							AI: town portal support | 6 years ago | 
				
					
						|  AlexVinS | 9ec3d2ef64
							
							Merge remote-tracking branch 'remotes/nullkiller/ai-refactor-exploration-according-to-new-pathfinder' into develop | 6 years ago | 
				
					
						|  Andrii Danylchenko | edc5abe49d
							
							AI: tweak explore to work with new pathfinding. | 6 years ago | 
				
					
						|  Dydzio | 3e1b623fb6
							
							Refactor goal removal from resource manager queue | 6 years ago | 
				
					
						|  Dydzio | 456132c06b
							
							Fix code mistake | 6 years ago | 
				
					
						|  Dydzio | 94df657d03
							
							Check parent goals and resource manager for validity | 6 years ago | 
				
					
						|  Andrii Danylchenko | 2c401931c4
							
							AI: fix freeze on BuyArmy | 6 years ago | 
				
					
						|  Andrii Danylchenko | ee5a26da60
							
							AI: fix freeze while endlesly trying to recruit hero which is not possible anylonger. | 6 years ago | 
				
					
						|  Andrii Danylchenko | 035d279ae8
							
							Refactor CGHeroInstance, make spells private | 6 years ago | 
				
					
						|  Andrii Danylchenko | 5d022ba77c
							
							AI: CompleteQuest goal and summon boat spell support | 6 years ago | 
				
					
						|  Andrii Danylchenko | e1b922f7b8
							
							AI goals refactoring (#524) | 7 years ago | 
				
					
						|  Andrii Danylchenko | 60c5f584a8
							
							AI: GATHER_TROOPS improvements and fixes | 7 years ago | 
				
					
						|  Dydzio | d5063e53a0
							
							Do not evaluate goals related to removed hero | 7 years ago | 
				
					
						|  Andrii Danylchenko | 3871ed0085
							
							Hero try to execute a quest to kill himself | 7 years ago |