Commit History

Author SHA1 Message Date
  AlexVinS 0fab319c73 Merge remote-tracking branch 'remotes/origin/develop' into issue/2306 10 years ago
  ArseniyShestakov 0a5e9c0fbe Merge pull request #144 from vcmi/fix/teleportMultiExitPoints 10 years ago
  ArseniyShestakov 791d1e7ab4 VCAI: finish fixing of teleport probing for whirlpools 10 years ago
  Ivan Savenko faa7cbff18 Fixed gcc/clang warnings 10 years ago
  ArseniyShestakov 3800bd45b7 Movement: initialize destinationTeleportPos with invalid int3 position 10 years ago
  Ivan Savenko c2f4991e99 Replaced barrier with mutex due to data races: 10 years ago
  Ivan Savenko 2e56b547ee replaced references to SectorMap with shared_ptr to avoid data races in AI code 10 years ago
  ArseniyShestakov ee08749743 VCAI: more work on teleport exit probing 10 years ago
  ArseniyShestakov 2f9ca778b2 VCAI: add channel probing support for teleporters with multiple exits 10 years ago
  Ivan Savenko 7189a12df2 removed few more includes from headers 10 years ago
  Ivan Savenko 7b5a7f43ad Removed includes of CGameState from headers 10 years ago
  ArseniyShestakov eb9f29e368 VCAI: restoring teleport probing feature for updated mechanics 10 years ago
  ArseniyShestakov b5100bee94 Teleport: rework code to support exit point selection for whirlpools 10 years ago
  ArseniyShestakov f55bfe41d6 Digging: implement digging status on right click. Fix issue 401 10 years ago
  ArseniyShestakov f6de3f94ca Teleports: use TTeleportExitsList typedef for exits list 10 years ago
  ArseniyShestakov 5106738160 Merge branch 'develop' into feature/pathfinderLayers 10 years ago
  ArseniyShestakov 866a0a1fc0 VCAI: little improvement for 2a59cb619137cb443adce6aba009ecf37a6a57da 10 years ago
  ArseniyShestakov ac12a0735e Plumbing on client and server to make flying actually work 10 years ago
  ArseniyShestakov 2b6e1498d2 Pathfinding: change argument order for getPath and AUTO layer as default 10 years ago
  AlexVinS d46364c4c3 Merge branch 'develop' into issue/2306 10 years ago
  Vadim Markovtsev fa8a282696 Fix pthread_mutex_lock abort() in requestActionASAP impl 10 years ago
  DjWarmonger 1e36f3cecd Cache SectorMap where possible and update when necessary. 10 years ago
  AlexVinS e8e484bbca Merge branch 'mutexRelax_fix' into develop 10 years ago
  DjWarmonger 2a59cb6191 Fixed #2308 - AI didn't attack enemy heroes at all. 10 years ago
  DjWarmonger 768b1ca289 More consitent code. 10 years ago
  DjWarmonger 87f838f286 AI should poke inaccessible Quest Guards less often. 10 years ago
  DjWarmonger 520e42bcd7 Fixed #2317 10 years ago
  DjWarmonger 4e444abf66 Few more uses of cached visibleTiles. 10 years ago
  DjWarmonger afe65d1264 Relaxed some locks in VCAI. 10 years ago
  DjWarmonger 1c14dbf7b2 Cache SectorMaps to evaluate multiple goals -> huge performance boost 10 years ago