Commit History

Autor SHA1 Mensaxe Data
  Michał W. Urbańczyk 0fdbe787dc * New file: lib/HeroBonus.cpp - updated project files for MSVC %!s(int64=15) %!d(string=hai) anos
  OnionKnight 790a77c280 Locks for combination artifacts largely implemented, only one or two bugs when moving them around in a certain way. Artifact assembly still remaining. %!s(int64=15) %!d(string=hai) anos
  mateuszb 69bed4a8d6 * small changes %!s(int64=15) %!d(string=hai) anos
  Ivan Savenko fa735b6a67 - partial implementation of scholar skill (spell exchange works, but no message) %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 94fa59cf45 * Compilation fix (missing includes, do not remove) %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 5279e2e9fc First part of support for victory & loss conditions. %!s(int64=15) %!d(string=hai) anos
  Frank Zago 7affd71443 (linux) Saved games are not in the data directory. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 226935fd89 More missing virtual d-tors. GCC should be pleased. %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 01831e912a Fixes for adventure AI: battles where AI is the attacker should work, fixed drawing AI heroes under FoW. %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 6c4b4f21bc * Implemented rivers animation. Thanks to GrayFace for giving range of colors in palette to be shifted. %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 1c32679f93 Implemented flagged garrisons passableness ( #150 ). Full support for BorderGates. %!s(int64=16) %!d(string=hai) anos
  mateuszb 08c7541076 * fix for bug 288 (and maybe other related bugs) %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 85f336cbaa Fixed #158, #236, #243, #248. %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 8f217c5cdf Fixed #50, #191, minor %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk a6f61e33bd * restored 0.74 savegames compatibility (for easier reproducing reported issues) %!s(int64=16) %!d(string=hai) anos
  Frank Zago 6b5feb63e6 Implemented "main menu" in-game option. %!s(int64=16) %!d(string=hai) anos
  Frank Zago 7a6f1a383a Free now uninitialized std::map in CPlayerInterface::~CPlayerInterface. %!s(int64=16) %!d(string=hai) anos
  DjWarmonger 7f5aa1007f Better handling of huge and empty message boxes (Bugs #55 and #183) %!s(int64=16) %!d(string=hai) anos
  Frank Zago b02d4c1c2f (linux) Manage one directory per user for save games and config. %!s(int64=16) %!d(string=hai) anos
  Frank Zago 1609b8fdb9 Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries. %!s(int64=16) %!d(string=hai) anos
  mateuszb 9a1669b926 * animation of catapult %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 307c20e7dc * fixed crash on clicking on the map frame %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk bff3abe122 Fixed positioning of battle effects / animations in non 800x600 resolutions. %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk ee3c318ed9 Version for development release 0.73c %!s(int64=16) %!d(string=hai) anos
  mateuszb ba25f5c807 * almost all problems with battles fixes %!s(int64=16) %!d(string=hai) anos
  mateuszb e77e49783a * improved handling of animations in battles %!s(int64=16) %!d(string=hai) anos
  mateuszb f3a1cd4ae5 * animations in battles seem to approximately work %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk efb1049860 * fixed crashes with paths when fastly switching heroes %!s(int64=16) %!d(string=hai) anos
  mateuszb 3f5c98ac7c * reworked system of animations in battles; it's not fully working yet, but crashes should not occur %!s(int64=16) %!d(string=hai) anos
  OnionKnight 3d2ab9c753 * Garrison dialogs for garrisons. Required a bit restructuring of the code to take removable units into account. All showGarrisonDialog methods and the GarrisonDialog struct now takes it as a parameter. Visiting ally towns would benefit from this other than garrisons. %!s(int64=16) %!d(string=hai) anos