Historique des commits

Auteur SHA1 Message Date
  Michał W. Urbańczyk 4151310be6 * better fix for #184 (should fix all related issues) il y a 16 ans
  Frank Zago 6b5feb63e6 Implemented "main menu" in-game option. il y a 16 ans
  OnionKnight 95808db933 * Right-click info window for castles and garrisons you do not own shows a rough amount of creatures instead of none. il y a 16 ans
  Frank Zago ddfe2e6f43 Center system option window. il y a 16 ans
  red1939 142ec8e11a Lacking VCMI library include (VLC not found). il y a 16 ans
  Frank Zago 336fee48aa Check if a right click is in the map, so clicking on the border no longer opens an empty info windows. il y a 16 ans
  Frank Zago e412619ce7 Info map for terrain type. Fixes bug 5. il y a 16 ans
  Frank Zago 5a9752fb8c genWindow can center on the last mouse event instead of the screen. Fixes bug 188. il y a 16 ans
  Frank Zago 1609b8fdb9 Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries. il y a 16 ans
  OnionKnight 7f5f939f4f * Movement cursor shown for unguarded enemy towns. il y a 16 ans
  OnionKnight 03f2137cab Small fix so vertical garrisons get right-click information. il y a 16 ans
  Michał W. Urbańczyk 307c20e7dc * fixed crash on clicking on the map frame il y a 16 ans
  Michał W. Urbańczyk ee3c318ed9 Version for development release 0.73c il y a 16 ans
  Michał W. Urbańczyk efb1049860 * fixed crashes with paths when fastly switching heroes il y a 16 ans
  Michał W. Urbańczyk df87b34662 * fixes for moving War Machines il y a 16 ans
  OnionKnight 3d2ab9c753 * Garrison dialogs for garrisons. Required a bit restructuring of the code to take removable units into account. All showGarrisonDialog methods and the GarrisonDialog struct now takes it as a parameter. Visiting ally towns would benefit from this other than garrisons. il y a 16 ans
  Michał W. Urbańczyk 9e7771272d * improved "Split" button behavior. It can be used for calling hero meeting screen in town screen. il y a 16 ans
  Michał W. Urbańczyk 956a87f264 * redone stack queue algorithm il y a 16 ans
  mateuszb 399f58f1af * partially implemented puzzle map il y a 16 ans
  Michał W. Urbańczyk ca7ee8936c Implemented redesigned pathfinder. Using new info from it, implemented various adventure map cursors. il y a 16 ans
  Michał W. Urbańczyk 6bdfddd0c4 Mostly implemented Scenario Information and Save Game windows. Adventure Options Window (crash after closing it is known, will be soon fixed). Several minor improvements for pregame. Arrogance will be selected by default when starting a new game. il y a 16 ans
  Michał W. Urbańczyk 3915b71869 Various fixes. Subtitles for choosen hero/town/bonus in pregame. Fixed arrows behavior. Really fixed shortcuts. Fixed map scrolling. Fixed disappearing battle interface. il y a 16 ans
  OnionKnight 1ef51b6888 "Next Hero" on adventure map now selects heroes who have movement points left, rather than those who don't. il y a 16 ans
  mateuszb 49a142b92e * minor changes il y a 16 ans
  Michał W. Urbańczyk b4070c6b3e Third part of GUI reorganization: il y a 16 ans
  Michał W. Urbańczyk 2af6d85c23 Various fixes and improvements, mostly for r1093 il y a 16 ans
  Michał W. Urbańczyk 1d765e8f29 Second part of GUI reorganization. Some things may not work properly. il y a 16 ans
  Michał W. Urbańczyk a91ab8872b First part of GUI reorganization: extracted CGuiHandler from CPlayerInterface. il y a 16 ans
  mateuszb 8e63c73cf8 * flaggable objects change their color on minimap when taken over il y a 16 ans
  Michał W. Urbańczyk fbd496b756 Infowindows for enemy towns. il y a 16 ans