Historique des commits

Auteur SHA1 Message Date
  beegee1 105083dd70 * Code convention updates * Default values for CMap types * Updated BinaryReader c-tor * Converted "bool" int types to bool in CMap classes * Removed map event operators in favor of member methods il y a 13 ans
  beegee1 a878f5f79a * Separated map loading from the map object * Moved map classes to lib/Map * Renamed map.h/cpp to CMap.h/cpp * Profiling of map loading is now optional * Updated CMemoryStream il y a 13 ans
  beegee1 720deba838 * Added comments to map.h * Refactoring(renamed attributes, some steps towards coding guidelines, ..) il y a 13 ans
  Ivan Savenko db10f512d5 - game won't crash on missing dwellings (instead random one will generated) il y a 13 ans
  Ivan Savenko da7a6234b1 - some tweaks towards new towns il y a 13 ans
  Ivan Savenko 9f0441a0be - adventure map defs are now part of town config. Should be the last part il y a 13 ans
  Ivan Savenko 306d64b0c4 - it is possible to read json file with vector il y a 13 ans
  Ivan Savenko 15a7f43e11 - fixed #1075, #1080, #1081 il y a 13 ans
  mateuszb f3f4a7633d * fixed 1085 il y a 13 ans
  mateuszb f16a3a4527 * fixed bug 1084 il y a 13 ans
  mateuszb 7fe2692bf8 * support for campaign scenarios with no bonuses il y a 13 ans
  mateuszb 18bd898cb1 * fixed bug when starting certain maps in campaigns il y a 13 ans
  Michał W. Urbańczyk 95b866c131 * Further work on Battle AI. Now it is able to cast a number of offensive spells. Battle callback exposes more spell-casting info. il y a 13 ans
  mateuszb 6a81c8b1af * campaign against magic numbers il y a 13 ans
  Ivan Savenko 3fcba4fb5c - fixed crash on start of some campaigns il y a 13 ans
  mateuszb 9acfa0d136 * more or less working HERO campaign bonus il y a 13 ans
  mateuszb 82e21f8b6e * minor campaign related improvements il y a 13 ans
  Ivan Savenko 8f936cd34d - added battleAI to CMake, compile fixes il y a 13 ans
  mateuszb 8e3de98059 * restoring campaign features il y a 13 ans
  Michał W. Urbańczyk 62e63d45b1 Work in progress on BattleAI. Related changes: il y a 13 ans
  mateuszb fb2f19b4c5 * some work on campaigns il y a 13 ans
  Ivan Savenko 0ca9f64573 Next part of town configuration: il y a 13 ans
  Ivan Savenko 44cc848edc first part of town configuration: il y a 13 ans
  Ivan Savenko c7789992c3 - fix for hero flags along with battlehero cleanup il y a 13 ans
  DjWarmonger 289b7b68d9 Mod Handler class. It is connected with engine, but doesn't do anything yet. il y a 13 ans
  Ivan Savenko 9cbc1f1058 - merged basicCreatures and upgradedCreatures into single array il y a 13 ans
  Ivan Savenko e67f8afdd9 - removed multiple unused files il y a 13 ans
  Ivan Savenko b3c17d2788 large filesystem update. Filesysytem is now fully functional, everything should work. il y a 13 ans
  DjWarmonger 17a513c01b various fixes for #828 il y a 13 ans
  Michał W. Urbańczyk 5981ad15d4 Fixed Duel mode. Integrated some changes from programmingChallenge branch - it's possible to define duel parameters using JSON. il y a 13 ans