Ivan Savenko
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10ad0fc760
Split CHeroHandler.cpp/.h into 1 file per class
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1 year ago |
Ivan Savenko
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4aa73b40c9
Split CTownHandler into smaller chunks
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1 year ago |
Ivan Savenko
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922966dcf8
Renamed JsonNode::meta to more logical modScope. Member is now private
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1 year ago |
Ivan Savenko
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c3957c2c2a
Moved json files to new directory, split on per-class basis
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1 year ago |
Ivan Savenko
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f53a53051b
Fixed map startup
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1 year ago |
Ivan Savenko
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037efdf5fc
Improvements to type safety of Identifier class
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2 years ago |
Ivan Savenko
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02dfecd38b
Fixed hota maps templates loading
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2 years ago |
Ivan Savenko
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6a260a60cf
Fix resource creation
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2 years ago |
Ivan Savenko
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0f88b8969b
Removed some usages of std string as resource path
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2 years ago |
Ivan Savenko
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823ffa7a07
Always use ResourcePath for referencing images and animations
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2 years ago |
Ivan Savenko
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62fddca21e
Split massive CModHandler class/file into multiple parts:
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2 years ago |
Ivan Savenko
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6fd3c0f8bc
Fixes loading of hota maps with enabled wog mod (identifiers conflict)
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2 years ago |
Ivan Savenko
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6564502a0e
Implemented mapping of hero portraits
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2 years ago |
Ivan Savenko
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d742b6b809
Fix mapping of map objects linked to game entities
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2 years ago |
Ivan Savenko
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d6a357fd17
Split some map object files into smaller files. Reduced includes usage.
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2 years ago |
Ivan Savenko
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fce5f9f907
Fix buildings loading
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2 years ago |
Ivan Savenko
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312b703a78
Fixed mapping of hota objects
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2 years ago |
Ivan Savenko
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952708e865
Basic version of object templates mapping
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2 years ago |
Ivan Savenko
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bf720200f9
Implemented identifiers remapping for game entities
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2 years ago |
Ivan Savenko
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5fe5d0c045
Fix loading of buildings of random town
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2 years ago |
Ivan Savenko
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ffd7144df8
Implemented identifiers mapping for town buildings
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2 years ago |