Commit History

Author SHA1 Message Date
  Ivan Savenko 10ad0fc760 Split CHeroHandler.cpp/.h into 1 file per class 1 year ago
  Ivan Savenko 4aa73b40c9 Split CTownHandler into smaller chunks 1 year ago
  Ivan Savenko 922966dcf8 Renamed JsonNode::meta to more logical modScope. Member is now private 1 year ago
  Ivan Savenko c3957c2c2a Moved json files to new directory, split on per-class basis 1 year ago
  Ivan Savenko f53a53051b Fixed map startup 1 year ago
  Ivan Savenko 037efdf5fc Improvements to type safety of Identifier class 2 years ago
  Ivan Savenko 02dfecd38b Fixed hota maps templates loading 2 years ago
  Ivan Savenko 6a260a60cf Fix resource creation 2 years ago
  Ivan Savenko 0f88b8969b Removed some usages of std string as resource path 2 years ago
  Ivan Savenko 823ffa7a07 Always use ResourcePath for referencing images and animations 2 years ago
  Ivan Savenko 62fddca21e Split massive CModHandler class/file into multiple parts: 2 years ago
  Ivan Savenko 6fd3c0f8bc Fixes loading of hota maps with enabled wog mod (identifiers conflict) 2 years ago
  Ivan Savenko 6564502a0e Implemented mapping of hero portraits 2 years ago
  Ivan Savenko d742b6b809 Fix mapping of map objects linked to game entities 2 years ago
  Ivan Savenko d6a357fd17 Split some map object files into smaller files. Reduced includes usage. 2 years ago
  Ivan Savenko fce5f9f907 Fix buildings loading 2 years ago
  Ivan Savenko 312b703a78 Fixed mapping of hota objects 2 years ago
  Ivan Savenko 952708e865 Basic version of object templates mapping 2 years ago
  Ivan Savenko bf720200f9 Implemented identifiers remapping for game entities 2 years ago
  Ivan Savenko 5fe5d0c045 Fix loading of buildings of random town 2 years ago
  Ivan Savenko ffd7144df8 Implemented identifiers mapping for town buildings 2 years ago