Commit History

Author SHA1 Message Date
  Arseniy Shestakov 10dbbead2d Fix indentation of logging code and around it 9 years ago
  AlexVinS 685deddac1 Start spell-relatet files reorganisation 10 years ago
  AlexVinS 08d4f7991e Extract adventure spell mechanics 10 years ago
  DjWarmonger b518fd6ea6 Added graphics for GENERAL_DAMAGE_REDUCTION bonus. Files are now in vcmi mod. 11 years ago
  alexvins f837afdc47 CBonusTypeHandler small refactoring 11 years ago
  Ivan Savenko b87897096c Filesystem handling is now more flexible 12 years ago
  Ivan Savenko f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported 12 years ago
  Michał W. Urbańczyk 6a88604937 * fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus) 12 years ago
  Ivan Savenko c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: 12 years ago
  beegee1 c7c2686379 - Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets 12 years ago
  beegee1 ee51c5beb5 - Renamed /lib subfolders to lowercase 12 years ago
  Ivan Savenko c4c592b773 - bugfixing: #1243, #1227, #1241, #1236, #1233 12 years ago
  alexvins ff1c224a97 Few more cleanup 12 years ago
  alexvins f686edc1b8 Cleanup 12 years ago
  alexvins b5612624fb fix clone immunity handling for 8+ level creatures, part of issue #1234. 12 years ago
  alexvins 2eb8263e51 Basic Configuration for bonus types 12 years ago