Commit History

Autor SHA1 Mensaxe Data
  Arseniy Shestakov 9fd1cff090 Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared %!s(int64=10) %!d(string=hai) anos
  Ivan Savenko 89b89ff85d Bugfixing. Game seems to be working without major bugs. %!s(int64=11) %!d(string=hai) anos
  beegee1 d0a5a6eab4 - Implemented hero recreate handling correctly %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 48d6e2cd59 - move campaigns description into new config file, campaignSets.json %!s(int64=11) %!d(string=hai) anos
  beegee1 d4fd361d4b - fixed #1643 -> hero placeholder handling %!s(int64=11) %!d(string=hai) anos
  beegee1 a03d01bd3f - Updated TODOs, removed unused method declaration, updated comments %!s(int64=12) %!d(string=hai) anos
  beegee1 68bdf71db6 - Fixed GCC compiler warnings %!s(int64=12) %!d(string=hai) anos
  beegee1 f0cbbbdb70 - Refactored method CGameState::init %!s(int64=12) %!d(string=hai) anos
  beegee1 b9b25ef552 - Fixed mantis #1422 (starting another scenario crashes VCMI for now) %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko 3560bbb7f3 two patches/pull requests from janisozaur %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko 83440f1149 A bit more text-related work: %!s(int64=12) %!d(string=hai) anos
  beegee1 ee51c5beb5 - Renamed /lib subfolders to lowercase %!s(int64=12) %!d(string=hai) anos