História revízii

Autor SHA1 Správa Dátum
  Vadim Markovtsev 10f888a483 Fix obelisks puzzle revealing 9 rokov pred
  Arseniy Shestakov 9fd1cff090 Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared 9 rokov pred
  ArseniyShestakov e872b400b7 Comments save format backward compatability code as Ivan suggested 10 rokov pred
  ArseniyShestakov 360ebcce7e Merge pull request #145 from vcmi/feature/tavernRumors 10 rokov pred
  ArseniyShestakov 0a5e9c0fbe Merge pull request #144 from vcmi/fix/teleportMultiExitPoints 10 rokov pred
  ArseniyShestakov c83f15e413 Merge branch 'develop' into feature/tavernRumors 10 rokov pred
  ArseniyShestakov d856fde73f Rumors: use enum instead of magic numbers and avoid potential crash 10 rokov pred
  ArseniyShestakov 2a63ba148a Thieves Guild: fix tavern map object, lvl 0 when no taverns owned 10 rokov pred
  ArseniyShestakov eced16945e getVisibleTeleportObjects: use getObj as not verbose 10 rokov pred
  Ivan Savenko 7b5a7f43ad Removed includes of CGameState from headers 10 rokov pred
  Ivan Savenko c3ce4b25df Removed all #include's of CMap.h from headers. 10 rokov pred
  ArseniyShestakov ffcc5ccdd2 Rumors: implement support for grail terrain rumor 10 rokov pred
  ArseniyShestakov 15273ac0f7 Rumors: avoid repeating of same rumor twice in a row 10 rokov pred
  ArseniyShestakov 98582d628c Rumors: move code into CGameState and add backward compatability 10 rokov pred
  ArseniyShestakov 879eaa47f8 Rumors: client-side proof of concept implementation 10 rokov pred
  ArseniyShestakov 6704ea0cff Rumors: rename getTavernGossip to getTavernRumor for consistency 10 rokov pred
  DjWarmonger a6ea0981b6 Merge branch 'develop' into mutexRelax 10 rokov pred
  AlexVinS 2b434111bf More hero|creature casting unification 10 rokov pred
  DjWarmonger 1c14dbf7b2 Cache SectorMaps to evaluate multiple goals -> huge performance boost 10 rokov pred
  DjWarmonger a3ce1521e5 Cache visible tiles within SectorMap for quicker access. 10 rokov pred
  DjWarmonger 904a66764c Optimization to getPlayerTeam functions, not very successful :/ 10 rokov pred
  DjWarmonger 70801309bd Optimization for CGameInfoCallback:getPlayer function. It also seems to be called more often than needed. 10 rokov pred
  Rohit Nirmal aa00fdbd0e Fix building with Boost 1.58. 10 rokov pred
  DjWarmonger ec879046ca Merge pull request #93 from ArseniyShestakov/feature/pathfindingTeleports 10 rokov pred
  ArseniyShestakov 00b0af7306 CGameInfoCallback: now actually drop excludeId argument 10 rokov pred
  ArseniyShestakov 861104f493 CGameInfoCallback: refactoring of getTeleportChannelEntraces / getTeleportChannelExits 10 rokov pred
  ArseniyShestakov 0c1a37e5a7 CGameInfoCallback: more functions to check teleport channel types 10 rokov pred
  ArseniyShestakov eff4da1d03 ETeleportChannelType: is now strongly typed enumeration 10 rokov pred
  ArseniyShestakov 826a64b579 Pack of tiny code improvements for @alexvins request 10 rokov pred
  ArseniyShestakov 8d7b6d119f CGameInfoCallback: add functions that gather information about teleport channels 10 rokov pred