Vadim Markovtsev
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10f888a483
Fix obelisks puzzle revealing
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9 rokov pred |
Arseniy Shestakov
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9fd1cff090
Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared
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9 rokov pred |
ArseniyShestakov
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e872b400b7
Comments save format backward compatability code as Ivan suggested
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10 rokov pred |
ArseniyShestakov
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360ebcce7e
Merge pull request #145 from vcmi/feature/tavernRumors
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10 rokov pred |
ArseniyShestakov
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0a5e9c0fbe
Merge pull request #144 from vcmi/fix/teleportMultiExitPoints
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10 rokov pred |
ArseniyShestakov
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c83f15e413
Merge branch 'develop' into feature/tavernRumors
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10 rokov pred |
ArseniyShestakov
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d856fde73f
Rumors: use enum instead of magic numbers and avoid potential crash
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10 rokov pred |
ArseniyShestakov
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2a63ba148a
Thieves Guild: fix tavern map object, lvl 0 when no taverns owned
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10 rokov pred |
ArseniyShestakov
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eced16945e
getVisibleTeleportObjects: use getObj as not verbose
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10 rokov pred |
Ivan Savenko
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7b5a7f43ad
Removed includes of CGameState from headers
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10 rokov pred |
Ivan Savenko
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c3ce4b25df
Removed all #include's of CMap.h from headers.
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10 rokov pred |
ArseniyShestakov
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ffcc5ccdd2
Rumors: implement support for grail terrain rumor
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10 rokov pred |
ArseniyShestakov
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15273ac0f7
Rumors: avoid repeating of same rumor twice in a row
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10 rokov pred |
ArseniyShestakov
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98582d628c
Rumors: move code into CGameState and add backward compatability
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10 rokov pred |
ArseniyShestakov
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879eaa47f8
Rumors: client-side proof of concept implementation
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10 rokov pred |
ArseniyShestakov
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6704ea0cff
Rumors: rename getTavernGossip to getTavernRumor for consistency
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10 rokov pred |
DjWarmonger
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a6ea0981b6
Merge branch 'develop' into mutexRelax
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10 rokov pred |
AlexVinS
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2b434111bf
More hero|creature casting unification
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10 rokov pred |
DjWarmonger
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1c14dbf7b2
Cache SectorMaps to evaluate multiple goals -> huge performance boost
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10 rokov pred |
DjWarmonger
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a3ce1521e5
Cache visible tiles within SectorMap for quicker access.
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10 rokov pred |
DjWarmonger
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904a66764c
Optimization to getPlayerTeam functions, not very successful :/
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10 rokov pred |
DjWarmonger
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70801309bd
Optimization for CGameInfoCallback:getPlayer function. It also seems to be called more often than needed.
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10 rokov pred |
Rohit Nirmal
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aa00fdbd0e
Fix building with Boost 1.58.
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10 rokov pred |
DjWarmonger
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ec879046ca
Merge pull request #93 from ArseniyShestakov/feature/pathfindingTeleports
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10 rokov pred |
ArseniyShestakov
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00b0af7306
CGameInfoCallback: now actually drop excludeId argument
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10 rokov pred |
ArseniyShestakov
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861104f493
CGameInfoCallback: refactoring of getTeleportChannelEntraces / getTeleportChannelExits
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10 rokov pred |
ArseniyShestakov
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0c1a37e5a7
CGameInfoCallback: more functions to check teleport channel types
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10 rokov pred |
ArseniyShestakov
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eff4da1d03
ETeleportChannelType: is now strongly typed enumeration
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10 rokov pred |
ArseniyShestakov
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826a64b579
Pack of tiny code improvements for @alexvins request
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10 rokov pred |
ArseniyShestakov
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8d7b6d119f
CGameInfoCallback: add functions that gather information about teleport channels
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10 rokov pred |