Konstantin
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11b237a23c
vcmi: massive refactoring v1
|
2 年之前 |
Ivan Savenko
|
05a1d7c6e3
All text for factions/towns/building are passed through translator
|
2 年之前 |
lainon
|
7fdad4e0f6
Code refactor following C++ standard and condition fixes
|
2 年之前 |
Andrii Danylchenko
|
eeea01d778
NKAI: namespace
|
3 年之前 |
Andrey Filipenkov
|
659be89a01
remove setting values that are never read
|
3 年之前 |
Andrey Filipenkov
|
c9c79887a7
remove unused variables
|
3 年之前 |
Andrii Danylchenko
|
6da233c387
NullkillerAI: fix build analyser when town has no upgrade for creature
|
3 年之前 |
Andrii Danylchenko
|
b4241670ba
Nullkiller: rename VCAI to AIGateway
|
4 年之前 |
Andrii Danylchenko
|
9a203b8af9
Nullkiller: parallel object clusterization, stabilization
|
4 年之前 |
Andrii Danylchenko
|
0d5ae20e64
Nullkiller: improved citadel priority
|
4 年之前 |
Andrii Danylchenko
|
4f51d3c929
Nullkiller: fix android
|
4 年之前 |
Andrii Danylchenko
|
3e9bf9b662
Nullkiller: try to fix build
|
4 年之前 |
Andrii Danylchenko
|
1806dd8447
Nullkiller: remove AIhelper + refactoring
|
5 年之前 |
Andrii Danylchenko
|
37f49f2ac5
Nullkiller: stabilization
|
4 年之前 |
Andrii Danylchenko
|
17a960e850
Nullkiller: gold preasure and turn variables for priority evaluation. Tweaking building behavior
|
4 年之前 |
Andrii Danylchenko
|
400967904b
Nullkiller AI: stabilization of build and prioritization fixes
|
4 年之前 |
Andrii Danylchenko
|
de2361650b
Nullkiller AI: add Analyzers folder, add BuildingBehavior
|
4 年之前 |