Commit History

Author SHA1 Message Date
  Konstantin 11b237a23c vcmi: massive refactoring v1 2 years ago
  Ivan Savenko 108a42e4ba Reorganized includes for new layout. New class - IImageLoader 2 years ago
  Ivan Savenko 05a1d7c6e3 All text for factions/towns/building are passed through translator 2 years ago
  Ivan Savenko fa6f7513e8 All heroes-related strings are passed through translator 2 years ago
  Ivan Savenko a0157d6117 replaced C array with std::array 2 years ago
  Ivan Savenko 0cae259f53 Most of rendering in BattleInt is done via canvas 2 years ago
  Ivan Savenko abb553d975 Next step of code refactoring: 2 years ago
  Ivan Savenko 6b3beb05e5 BattleInt split is finished, start of refactoring: 2 years ago
  Dmitry Orlov a65feb29f5 Fixed: Advanced options window issues 4 years ago
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features 7 years ago
  Dmitry Orlov 854a2e6c39 Feature: Mods system improvement, Part III. Bunusing buildings customization. 4 years ago
  Dmitry Orlov 9cf953157a Fix: client crashes while browsing saves, if some factions are removed 4 years ago
  John Bolton a05ae78e67 Fixed lots of warnings. 5 years ago
  Alexander Shishkin 75f8c8b29a Gui cleanup4 (#446) 7 years ago
  Alexander Shishkin 5c09f751b3 Gui cleanup3 - UI refactoring to use smart pointers (#440) 7 years ago
  Arseniy Shestakov ac66fc7f42 Full rework of pre-game interface and networking 7 years ago