beegee1
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11ca1ec1f8
- Fixed custom main hero handling (map options)
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%!s(int64=12) %!d(string=hai) anos |
Ivan Savenko
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6427827b33
Fixed extremely slow parsing of maps directory
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%!s(int64=12) %!d(string=hai) anos |
Ivan Savenko
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ee6cdbeffe
went through the rest of cppcheck warnings, mostly harmless
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%!s(int64=12) %!d(string=hai) anos |
Michał W. Urbańczyk
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a2610de87d
Fixed #1385 (and possible some related issues)
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%!s(int64=12) %!d(string=hai) anos |
Ivan Savenko
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b87897096c
Filesystem handling is now more flexible
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%!s(int64=12) %!d(string=hai) anos |
Ivan Savenko
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f82122d9be
second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported
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%!s(int64=12) %!d(string=hai) anos |
Ivan Savenko
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6737c270c9
gcc 4.5 compatibility fixes. Mostly due to lack of fully finctional nullptr class
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%!s(int64=12) %!d(string=hai) anos |
Michał W. Urbańczyk
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fc6e72dc75
* Fixed enchantments (#1265). Their effects were not properly added when reading config. Battle interface will be little less likely to block itself after corrupted spell cast.
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%!s(int64=12) %!d(string=hai) anos |
Michał W. Urbańczyk
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be7c2bd07f
CGHeroInstance* can be serialized over network even when hero has been defeated. Strongly typed hero type ID introduced.
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%!s(int64=12) %!d(string=hai) anos |
beegee1
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03c2aa9153
- Refactored CMapEditManager(added structure for undo functionality) - Refactored CMap(terrain pointer is private, safe access via getTile)
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%!s(int64=12) %!d(string=hai) anos |
beegee1
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c7c2686379
- Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets
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%!s(int64=12) %!d(string=hai) anos |
beegee1
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ee51c5beb5
- Renamed /lib subfolders to lowercase
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%!s(int64=12) %!d(string=hai) anos |